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Download Data from URL/pt-PT

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< Download Data from URL
Revision as of 14:11, 12 September 2019 by Mansil (talk | contribs)
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Introdução

O seguinte código snippet demonstra como transferir dados como QByteArray a partir do URL. Os dados transferidos podem ser guardados como um ficheiro ou convertido para o objeto apropriado. Por exemplo, se for transferida uma imagem, esta pode ser convertida para QPixmap ou QImage, utilizando o método loadFromData.

Por favor, note que embora o nome da classe é FileDownloader , os dados transferidos não são guardados no disco como ficheiro!

Classes Importantes

Ficheiro .pro

QT += network

filedownloader.h

#ifndef FILEDOWNLOADER_H
#define FILEDOWNLOADER_H

#include <QObject>
#include <QByteArray>
#include <QNetworkAccessManager>
#include <QNetworkRequest>
#include <QNetworkReply>

class FileDownloader : public QObject
{
 Q_OBJECT
 public:
  explicit FileDownloader(QUrl imageUrl, QObject *parent = 0);
  virtual ~FileDownloader();
  QByteArray downloadedData() const;

 signals:
  void downloaded();

 private slots:
  void fileDownloaded(QNetworkReply* pReply);

 private:
  QNetworkAccessManager m_WebCtrl;
  QByteArray m_DownloadedData;
};

#endif // FILEDOWNLOADER_H

filedownloader.cpp

#include "filedownloader.h"

FileDownloader::FileDownloader(QUrl imageUrl, QObject *parent) :
 QObject(parent)
{
 connect(
  &m_WebCtrl, SIGNAL (finished(QNetworkReply*)),
  this, SLOT (fileDownloaded(QNetworkReply*))
  );

 QNetworkRequest request(imageUrl);
 m_WebCtrl.get(request);
}

FileDownloader::~FileDownloader() { }

void FileDownloader::fileDownloaded(QNetworkReply* pReply) {
 m_DownloadedData = pReply->readAll();
 //emit a signal
 pReply->deleteLater();
 emit downloaded();
}

QByteArray FileDownloader::downloadedData() const {
 return m_DownloadedData;
}

Utilização

Carregar Pixmap do URL

Declare slot

private slots:
 void loadImage();

Connect signal downloaded() to the slot

QUrl imageUrl("http://qt.digia.com/Documents/1/QtLogo.png");
m_pImgCtrl = new FileDownloader(imageUrl, this);

connect(m_pImgCtrl, SIGNAL (downloaded()), this, SLOT (loadImage()));

Load QPixmap from the downloaded data

void MainWindow::loadImage()
{
 QPixmap buttonImage;
 buttonImage.loadFromData(m_pImgCtrl->downloadedData());
}