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How to make a simple physics based game

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Revision as of 12:02, 16 July 2015 by H00bs (talk | contribs) (Created page with "Category:HowTo == Introduction == This tutorial will explain the basics behind the entity concept and using physics for making a simple game. * Entity concept * Box2D phy...")
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Introduction

This tutorial will explain the basics behind the entity concept and using physics for making a simple game.

  • Entity concept
  • Box2D physics
  • Sound effect
  • Particles
  • MouseJoint
  • Create / remove entities at runtime

Game Engine

This tutorial uses the V-Play Game Engine, a 2D game engine based on Qt.

Tutorial

Link to the tutorial: Getting Started with V-Play