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Seek in Sound File: Difference between revisions

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I tried to play a sound file not at the beginning but with an offset of 20 seconds.
I tried to play a sound file not at the beginning but with an offset of 20 seconds.


The following way of setting an offset '''fails''':<br /><code>player = new QMediaPlayer(this);<br />player-&gt;setMedia(QUrl::fromLocalFile&amp;amp;#40;&quot;myCoolSong.mp3&amp;quot;&amp;#41;&amp;#41;;<br />player-&gt;setVolume(50);<br />player-&gt;play(); // music can be heard<br />qDebug() &lt;&lt; player-&gt;isSeekable(); // is always false<br />player-&gt;setPosition ( 20*1000 ); //does not work</code>
The following way of setting an offset '''fails''':<br /><code>player = new QMediaPlayer(this);<br />player->setMedia(QUrl::fromLocalFile("myCoolSong.mp3"));<br />player->setVolume(50);<br />player->play(); // music can be heard<br />qDebug() << player->isSeekable(); // is always false<br />player->setPosition ( 20*1000 ); //does not work</code>


'''''It does not work because QMediaPlayer works asynchronously.'''''
'''''It does not work because QMediaPlayer works asynchronously.'''''
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As soon as the seek operations are delayed everything works as intended. For example:
As soon as the seek operations are delayed everything works as intended. For example:


<code>CoolPlayer::on_Button1_clicked()<br />{<br /> qDebug() &lt;&lt; player-&gt;isSeekable(); // true<br /> player-&gt;setPosition ( 20*1000 );<br />}</code>
<code>CoolPlayer::on_Button1_clicked()<br />{<br /> qDebug() << player->isSeekable(); // true<br /> player->setPosition ( 20*1000 );<br />}</code>


To make my life easier I have derived a class MediaPlayer from QMediaPlayer and added a blocking load method:
To make my life easier I have derived a class MediaPlayer from QMediaPlayer and added a blocking load method:


<code>void MediaPlayer::loadBlocking(const QString &amp;file;)<br />{<br /> setMedia(QUrl::fromLocalFile&amp;amp;#40;file&amp;amp;#41;);<br /> if(!isSeekable())<br /> {<br /> QEventLoop loop;<br /> QTimer timer;<br /> timer.setSingleShot(true);<br /> timer.setInterval(2000);<br /> loop.connect(&amp;timer;, SIGNAL (timeout()), &amp;loop;, SLOT (quit()) );<br /> loop.connect(this, SIGNAL (seekableChanged(bool)), &amp;loop;, SLOT (quit()));<br /> loop.exec&amp;amp;#40;&amp;#41;;<br /> }<br />}</code>
<code>void MediaPlayer::loadBlocking(const QString &amp;file;)<br />{<br /> setMedia(QUrl::fromLocalFile(file));<br /> if(!isSeekable())<br /> {<br /> QEventLoop loop;<br /> QTimer timer;<br /> timer.setSingleShot(true);<br /> timer.setInterval(2000);<br /> loop.connect(&amp;timer;, SIGNAL (timeout()), &amp;loop;, SLOT (quit()) );<br /> loop.connect(this, SIGNAL (seekableChanged(bool)), &amp;loop;, SLOT (quit()));<br /> loop.exec();<br /> }<br />}</code>


When files are loaded with this blocking load method &lt;code&amp;gt;setPosition()&lt;/code&amp;gt; can be called right in the next source line.<br />&lt;code&amp;gt;loadBlocking&amp;lt;/code&amp;gt; blocks until signal &lt;code&amp;gt;seekableChanged()&lt;/code&amp;gt; is emitted. To avoid a deadlock, maximum waiting time is 2 seconds.
When files are loaded with this blocking load method <code>setPosition()</code> can be called right in the next source line.<br /><code>loadBlocking</code> blocks until signal <code>seekableChanged()</code> is emitted. To avoid a deadlock, maximum waiting time is 2 seconds.

Revision as of 14:38, 24 February 2015


How to Seek in Sound File

I tried to play a sound file not at the beginning but with an offset of 20 seconds.

The following way of setting an offset fails:

player = new QMediaPlayer(this);<br />player->setMedia(QUrl::fromLocalFile("myCoolSong.mp3"));<br />player->setVolume(50);<br />player->play(); // music can be heard<br />qDebug() << player->isSeekable(); // is always false<br />player->setPosition ( 20*1000 ); //does not work

It does not work because QMediaPlayer works asynchronously.

As soon as the seek operations are delayed everything works as intended. For example:

CoolPlayer::on_Button1_clicked()<br />{<br /> qDebug() << player->isSeekable(); // true<br /> player->setPosition ( 20*1000 );<br />}

To make my life easier I have derived a class MediaPlayer from QMediaPlayer and added a blocking load method:

void MediaPlayer::loadBlocking(const QString &amp;file;)<br />{<br /> setMedia(QUrl::fromLocalFile(file));<br /> if(!isSeekable())<br /> {<br /> QEventLoop loop;<br /> QTimer timer;<br /> timer.setSingleShot(true);<br /> timer.setInterval(2000);<br /> loop.connect(&amp;timer;, SIGNAL (timeout()), &amp;loop;, SLOT (quit()) );<br /> loop.connect(this, SIGNAL (seekableChanged(bool)), &amp;loop;, SLOT (quit()));<br /> loop.exec();<br /> }<br />}

When files are loaded with this blocking load method

setPosition()

can be called right in the next source line.

loadBlocking

blocks until signal

seekableChanged()

is emitted. To avoid a deadlock, maximum waiting time is 2 seconds.