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Drag and Drop within a GridView: Difference between revisions
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There are three files in this example. One for the model (WidgetModel.qml), one for the delegate (IconItem.qml) and one for the GridView (Main.qml). | There are three files in this example. One for the model (WidgetModel.qml), one for the delegate (IconItem.qml) and one for the GridView (Main.qml). | ||
'''WidgetModel.qml'''<br /><code>import QtQuick 1.0 | '''WidgetModel.qml'''<br /><code>import QtQuick 1.0<br />ListModel {<br /> ListElement { icon: "Images/widget1.png"; gridId: 0}<br /> ListElement { icon: "Images/widget2.png"; gridId: 1}<br /> ListElement { icon: "Images/widget3.png"; gridId: 2}<br /> ListElement { icon: "Images/widget4.png"; gridId: 3}<br /> ListElement { icon: "Images/widget5.png"; gridId: 4}<br /> ListElement { icon: "Images/widget6.png"; gridId: 5}<br /> ListElement { icon: "Images/widget7.png"; gridId: 6}<br /> ListElement { icon: "Images/widget8.png"; gridId: 7}<br /> ListElement { icon: "Images/widget9.png"; gridId: 8}<br />}</code> | ||
'''IconItem.qml'''<br /><code>import QtQuick 1.0<br />Component {<br /> Item {<br /> id: main<br /> width: grid.cellWidth; height: grid.cellHeight<br /> Image {<br /> id: item; parent: loc<br /> x: main.x + 5; y: main.y + 5<br /> width: main.width - 10; height: main.height - 10;<br /> fillMode: Image.PreserveAspectFit; smooth: true<br /> source: icon<br /> Rectangle {<br /> anchors.fill: parent;<br /> border.color: "#326487"; border.width: 6<br /> color: "transparent"; radius: 5<br /> visible: item.state "active" | |||
'''IconItem.qml'''<br /><code>import QtQuick 1.0 | |||
Component {<br /> Item {<br /> id: main<br /> width: grid.cellWidth; height: grid.cellHeight<br /> Image {<br /> id: item; parent: loc<br /> x: main.x + 5; y: main.y + 5<br /> width: main.width - 10; height: main.height - 10;<br /> fillMode: Image.PreserveAspectFit; smooth: true<br /> source: icon<br /> Rectangle {<br /> anchors.fill: parent;<br /> border.color: "#326487"; border.width: 6<br /> color: "transparent"; radius: 5<br /> visible: item.state "active" | |||
&#125; | &#125; | ||
Behavior on x &#123; enabled: item.state != "active"; NumberAnimation &#123; duration: 400; easing.type: Easing.OutBack &#125; &#125; | Behavior on x &#123; enabled: item.state != "active"; NumberAnimation &#123; duration: 400; easing.type: Easing.OutBack &#125; &#125; | ||
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name: "active"; when: loc.currentId gridId<br /> PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5; z: 10 }<br /> }<br /> transitions: Transition { NumberAnimation { property: "scale"; duration: 200} }<br /> }<br /> }<br />}</code> | name: "active"; when: loc.currentId gridId<br /> PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5; z: 10 }<br /> }<br /> transitions: Transition { NumberAnimation { property: "scale"; duration: 200} }<br /> }<br /> }<br />}</code> | ||
'''Main.qml'''<br /><code>import QtQuick 1.0 | '''Main.qml'''<br /><code>import QtQuick 1.0<br />Rectangle {<br /> width: 640; height: 480<br /> color: "#222222"<br /> GridView {<br /> id: grid<br /> interactive: false<br /> anchors {<br /> topMargin: 60; bottomMargin: 60<br /> leftMargin: 140; rightMargin: 140<br /> fill: parent<br /> }<br /> cellWidth: 120; cellHeight: 120;<br /> model: WidgetModel { id: icons }<br /> delegate: IconItem { }<br /> MouseArea {<br /> property int currentId: –1 // Original position in model<br /> property int newIndex // Current Position in model<br /> property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor<br /> id: loc<br /> anchors.fill: parent<br /> onPressAndHold: currentId = icons.get(newIndex = index).gridId<br /> onReleased: currentId = –1<br /> onMousePositionChanged:<br /> if (loc.currentId [[Image:= -1 && index |= -1 && index ]]= –1 && index != newIndex)<br /> icons.move(newIndex, newIndex = index, 1)<br /> }<br /> }<br />}</code> | ||
Rectangle {<br /> width: 640; height: 480<br /> color: "#222222"<br /> GridView {<br /> id: grid<br /> interactive: false<br /> anchors {<br /> topMargin: 60; bottomMargin: 60<br /> leftMargin: 140; rightMargin: 140<br /> fill: parent<br /> }<br /> cellWidth: 120; cellHeight: 120;<br /> model: WidgetModel { id: icons }<br /> delegate: IconItem { }<br /> MouseArea {<br /> property int currentId: –1 // Original position in model<br /> property int newIndex // Current Position in model<br /> property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor<br /> id: loc<br /> anchors.fill: parent<br /> onPressAndHold: currentId = icons.get(newIndex = index).gridId<br /> onReleased: currentId = –1<br /> onMousePositionChanged:<br /> if (loc.currentId [[Image:= -1 && index |= -1 && index ]]= –1 && index != newIndex)<br /> icons.move(newIndex, newIndex = index, 1)<br /> }<br /> }<br />}</code> | |||
'''Video'''<br />[YouTubeID:4tt5hQYS4Fo] | '''Video'''<br />[YouTubeID:4tt5hQYS4Fo] | ||
Relevant forum threads:<br />"iOS Style Rearrange of Icons":http://developer.qt.nokia.com/forums/viewthread/2327/ | Relevant forum threads:<br />"iOS Style Rearrange of Icons":http://developer.qt.nokia.com/forums/viewthread/2327/ |
Revision as of 12:43, 24 February 2015
This wiki entry is created in response to a few forum threads (links at bottom) asking for this method. Feel free to contribute to this article with explanations or code.
Drag and Drop within a GridView
This example will demonstrate the iOS style ("video here":http://www.youtube.com/watch?v=qnXoGnUU6uI ) of dragging and dropping ListModel elements within a GridView.
There are three files in this example. One for the model (WidgetModel.qml), one for the delegate (IconItem.qml) and one for the GridView (Main.qml).
WidgetModel.qml
import QtQuick 1.0<br />ListModel {<br /> ListElement { icon: "Images/widget1.png"; gridId: 0}<br /> ListElement { icon: "Images/widget2.png"; gridId: 1}<br /> ListElement { icon: "Images/widget3.png"; gridId: 2}<br /> ListElement { icon: "Images/widget4.png"; gridId: 3}<br /> ListElement { icon: "Images/widget5.png"; gridId: 4}<br /> ListElement { icon: "Images/widget6.png"; gridId: 5}<br /> ListElement { icon: "Images/widget7.png"; gridId: 6}<br /> ListElement { icon: "Images/widget8.png"; gridId: 7}<br /> ListElement { icon: "Images/widget9.png"; gridId: 8}<br />}
IconItem.qml
import QtQuick 1.0<br />Component {<br /> Item {<br /> id: main<br /> width: grid.cellWidth; height: grid.cellHeight<br /> Image {<br /> id: item; parent: loc<br /> x: main.x + 5; y: main.y + 5<br /> width: main.width - 10; height: main.height - 10;<br /> fillMode: Image.PreserveAspectFit; smooth: true<br /> source: icon<br /> Rectangle {<br /> anchors.fill: parent;<br /> border.color: "#326487"; border.width: 6<br /> color: "transparent"; radius: 5<br /> visible: item.state "active"
&#125;
Behavior on x &#123; enabled: item.state != "active"; NumberAnimation &#123; duration: 400; easing.type: Easing.OutBack &#125; &#125;
Behavior on y &#123; enabled: item.state != "active"; NumberAnimation &#123; duration: 400; easing.type: Easing.OutBack &#125; &#125;
SequentialAnimation on rotation &#123;
NumberAnimation &#123; to: 2; duration: 60 &#125;
NumberAnimation &#123; to: -2; duration: 120 &#125;
NumberAnimation &#123; to: 0; duration: 60 &#125;
running: loc.currentId != -1 &amp;&amp; item.state != "active"
loops: Animation.Infinite; alwaysRunToEnd: true
&#125;
states: State &#123;
name: "active"; when: loc.currentId gridId<br /> PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5; z: 10 }<br /> }<br /> transitions: Transition { NumberAnimation { property: "scale"; duration: 200} }<br /> }<br /> }<br />}
Main.qml
import QtQuick 1.0<br />Rectangle {<br /> width: 640; height: 480<br /> color: "#222222"<br /> GridView {<br /> id: grid<br /> interactive: false<br /> anchors {<br /> topMargin: 60; bottomMargin: 60<br /> leftMargin: 140; rightMargin: 140<br /> fill: parent<br /> }<br /> cellWidth: 120; cellHeight: 120;<br /> model: WidgetModel { id: icons }<br /> delegate: IconItem { }<br /> MouseArea {<br /> property int currentId: –1 // Original position in model<br /> property int newIndex // Current Position in model<br /> property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor<br /> id: loc<br /> anchors.fill: parent<br /> onPressAndHold: currentId = icons.get(newIndex = index).gridId<br /> onReleased: currentId = –1<br /> onMousePositionChanged:<br /> if (loc.currentId [[Image:= -1 && index |= -1 && index ]]= –1 && index != newIndex)<br /> icons.move(newIndex, newIndex = index, 1)<br /> }<br /> }<br />}
Video
[YouTubeID:4tt5hQYS4Fo]
Relevant forum threads:
"iOS Style Rearrange of Icons":http://developer.qt.nokia.com/forums/viewthread/2327/