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Drag and Drop within a GridView: Difference between revisions
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'''IconItem.qml''' | '''IconItem.qml''' | ||
import QtQuick 2.0 | |||
Component | |||
Item | Component { | ||
id: main | Item { | ||
width: grid.cellWidth; height: grid.cellHeight | id: main | ||
Image | width: grid.cellWidth; height: grid.cellHeight | ||
id: item; parent: loc | |||
x: main.x + 5; y: main.y + 5 | Image { | ||
width: main.width - 10; height: main.height - 10; | id: item; parent: loc | ||
fillMode: Image.PreserveAspectFit; smooth: true | x: main.x + 5; y: main.y + 5 | ||
source: icon | width: main.width - 10; height: main.height - 10; | ||
Rectangle { | fillMode: Image.PreserveAspectFit; smooth: true | ||
anchors.fill: parent; | source: icon | ||
border.color: "#326487"; border.width: 6 | |||
color: "transparent"; radius: 5 | Rectangle { | ||
visible: item.state | anchors.fill: parent; | ||
Behavior on x { enabled: item.state != "active" | border.color: "#326487"; border.width: 6 | ||
} | color: "transparent"; radius: 5 | ||
Behavior on y { enabled: item.state != "active" | visible: item.state = "active" | ||
} | } | ||
SequentialAnimation on rotation {NumberAnimation { to: 2; duration: 60 } | |||
NumberAnimation { to: -2; duration: 120 } | Behavior on x { | ||
NumberAnimation { to: 0; duration: 60 } | enabled: item.state != "active" | ||
running: loc.currentId != -1 && item.state != "active"loops: Animation.Infinite; alwaysRunToEnd: true} | NumberAnimation { duration: 400; easing.type: Easing.OutBack } | ||
states: State {name: "active"; when: loc.currentId | } | ||
PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5; z: 10 } | |||
} | Behavior on y { | ||
transitions: Transition { NumberAnimation { property: "scale"; duration: 200} } | enabled: item.state != "active" | ||
} | NumberAnimation { duration: 400; easing.type: Easing.OutBack } | ||
} | } | ||
} | |||
SequentialAnimation on rotation { | |||
NumberAnimation { to: 2; duration: 60 } | |||
NumberAnimation { to: -2; duration: 120 } | |||
NumberAnimation { to: 0; duration: 60 } | |||
running: loc.currentId !== -1 && item.state !== "active" | |||
loops: Animation.Infinite; alwaysRunToEnd: true | |||
} | |||
states: State { | |||
name: "active"; when: loc.currentId === gridId | |||
PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5; z: 10 } | |||
} | |||
transitions: Transition { NumberAnimation { property: "scale"; duration: 200} } | |||
} //Image | |||
} //Item | |||
} //Component | |||
</code> | </code> | ||
'''Main.qml''' | '''Main.qml''' | ||
<code> | <code> | ||
import QtQuick | import QtQuick 2.0 | ||
import QtQuick.Controls 2.2 | |||
width: 640; height: 480 | |||
color: "#222222" | ApplicationWindow { | ||
GridView { | width: 640; height: 480 | ||
id: grid | color: "#222222" | ||
interactive: false | visible: true | ||
anchors | |||
topMargin: 60 | GridView { | ||
leftMargin: 140 | id: grid | ||
interactive: false | |||
anchors.fill: parent | |||
cellWidth: 120 | topMargin: 60 | ||
model: WidgetModel { id: icons } | bottomMargin: 60 | ||
delegate: IconItem { } | leftMargin: 140 | ||
MouseArea { | rightMargin: 140 | ||
property int currentId: | |||
property int newIndex // Current Position in model | cellWidth: 120 | ||
property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor | cellHeight: 120 | ||
id: loc | model: WidgetModel { id: icons } | ||
anchors.fill: parent | delegate: IconItem { } | ||
onPressAndHold: currentId = icons.get(newIndex = index).gridId | } | ||
onReleased: currentId = | |||
MouseArea { | |||
if (loc | property int currentId: -1 // Original position in model | ||
icons.move(newIndex, newIndex = index, 1) | property int newIndex // Current Position in model | ||
} | property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor | ||
id: loc | |||
anchors.fill: parent | |||
onPressAndHold: currentId = icons.get(newIndex = index).gridId | |||
onReleased: currentId = -1 | |||
onPositionChanged: { | |||
if (loc !== currentId && index !== -1 && index !== newIndex) | |||
icons.move(newIndex, newIndex = index, 1) | |||
} | |||
} | |||
} | } | ||
</code> | </code> |
Revision as of 03:06, 8 March 2018
This wiki entry is created in response to a few forum threads (links at bottom) asking for this method. Feel free to contribute to this article with explanations or code.
Drag and Drop within a GridView
This example will demonstrate the iOS style (video here ) of dragging and dropping ListModel elements within a GridView.
There are three files in this example. One for the model (WidgetModel.qml), one for the delegate (IconItem.qml) and one for the GridView (Main.qml).
WidgetModel.qml
import QtQuick 1.0
ListModel {
ListElement { icon: "Images/widget1.png"; gridId: 0}
ListElement { icon: "Images/widget2.png"; gridId: 1}
ListElement { icon: "Images/widget3.png"; gridId: 2}
ListElement { icon: "Images/widget4.png"; gridId: 3}
ListElement { icon: "Images/widget5.png"; gridId: 4}
ListElement { icon: "Images/widget6.png"; gridId: 5}
ListElement { icon: "Images/widget7.png"; gridId: 6}
ListElement { icon: "Images/widget8.png"; gridId: 7}
ListElement { icon: "Images/widget9.png"; gridId: 8}
}
IconItem.qml import QtQuick 2.0
Component {
Item { id: main width: grid.cellWidth; height: grid.cellHeight
Image { id: item; parent: loc x: main.x + 5; y: main.y + 5 width: main.width - 10; height: main.height - 10; fillMode: Image.PreserveAspectFit; smooth: true source: icon
Rectangle { anchors.fill: parent; border.color: "#326487"; border.width: 6 color: "transparent"; radius: 5 visible: item.state = "active" }
Behavior on x { enabled: item.state != "active" NumberAnimation { duration: 400; easing.type: Easing.OutBack } }
Behavior on y { enabled: item.state != "active" NumberAnimation { duration: 400; easing.type: Easing.OutBack } }
SequentialAnimation on rotation { NumberAnimation { to: 2; duration: 60 } NumberAnimation { to: -2; duration: 120 } NumberAnimation { to: 0; duration: 60 } running: loc.currentId !== -1 && item.state !== "active" loops: Animation.Infinite; alwaysRunToEnd: true }
states: State { name: "active"; when: loc.currentId === gridId PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5; z: 10 } }
transitions: Transition { NumberAnimation { property: "scale"; duration: 200} } } //Image } //Item
} //Component
Main.qml
import QtQuick 2.0
import QtQuick.Controls 2.2
ApplicationWindow {
width: 640; height: 480
color: "#222222"
visible: true
GridView {
id: grid
interactive: false
anchors.fill: parent
topMargin: 60
bottomMargin: 60
leftMargin: 140
rightMargin: 140
cellWidth: 120
cellHeight: 120
model: WidgetModel { id: icons }
delegate: IconItem { }
}
MouseArea {
property int currentId: -1 // Original position in model
property int newIndex // Current Position in model
property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor
id: loc
anchors.fill: parent
onPressAndHold: currentId = icons.get(newIndex = index).gridId
onReleased: currentId = -1
onPositionChanged: {
if (loc !== currentId && index !== -1 && index !== newIndex)
icons.move(newIndex, newIndex = index, 1)
}
}
}
Relevant forum threads:
iOS Style Rearrange of Icons