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Drag and Drop within a GridView/ja: Difference between revisions

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= GridView でのドラッグ&ドロップ =
= GridView でのドラッグ&ドロップ =


このサンプルは iOS スタイルのドラッグ&ドロップ( "参考ビデオ":http://www.youtube.com/watch?v=qnXoGnUU6uI )を GridView と ListModel で作成したものです。
このサンプルは iOS スタイルのドラッグ&ドロップ( "参考ビデオ":http://www.youtube.com/watch?v=qnXoGnUU6uI )を GridView と ListModel で作成したものです。


このサンプルは3つのファイルから構成されています。一つがモデル(WidgetModel.qml)で、一つがデリゲート(IconItem.qml)、最後が GridView (Main.qml)です。
このサンプルは3つのファイルから構成されています。一つがモデル(WidgetModel.qml)で、一つがデリゲート(IconItem.qml)、最後が GridView (Main.qml)です。
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'''WidgetModel.qml'''<br /><code>import QtQuick 1.0
'''WidgetModel.qml'''<br /><code>import QtQuick 1.0


ListModel {<br /> ListElement { icon: &quot;Images/widget1.png&amp;quot;; gridId: 0}<br /> ListElement { icon: &quot;Images/widget2.png&amp;quot;; gridId: 1}<br /> ListElement { icon: &quot;Images/widget3.png&amp;quot;; gridId: 2}<br /> ListElement { icon: &quot;Images/widget4.png&amp;quot;; gridId: 3}<br /> ListElement { icon: &quot;Images/widget5.png&amp;quot;; gridId: 4}<br /> ListElement { icon: &quot;Images/widget6.png&amp;quot;; gridId: 5}<br /> ListElement { icon: &quot;Images/widget7.png&amp;quot;; gridId: 6}<br /> ListElement { icon: &quot;Images/widget8.png&amp;quot;; gridId: 7}<br /> ListElement { icon: &quot;Images/widget9.png&amp;quot;; gridId: 8}<br />}</code>
ListModel {<br /> ListElement { icon: "Images/widget1.png"; gridId: 0}<br /> ListElement { icon: "Images/widget2.png"; gridId: 1}<br /> ListElement { icon: "Images/widget3.png"; gridId: 2}<br /> ListElement { icon: "Images/widget4.png"; gridId: 3}<br /> ListElement { icon: "Images/widget5.png"; gridId: 4}<br /> ListElement { icon: "Images/widget6.png"; gridId: 5}<br /> ListElement { icon: "Images/widget7.png"; gridId: 6}<br /> ListElement { icon: "Images/widget8.png"; gridId: 7}<br /> ListElement { icon: "Images/widget9.png"; gridId: 8}<br />}</code>


'''IconItem.qml'''<br /><code>import QtQuick 1.0
'''IconItem.qml'''<br /><code>import QtQuick 1.0


Component {<br /> Item {<br /> id: main<br /> width: grid.cellWidth; height: grid.cellHeight<br /> Image {<br /> id: item; parent: loc<br /> x: main.x + 5; y: main.y + 5<br /> width: main.width - 10; height: main.height - 10;<br /> fillMode: Image.PreserveAspectFit; smooth: true<br /> source: icon<br /> Rectangle {<br /> anchors.fill: parent;<br /> border.color: &quot;#326487&amp;quot;; border.width: 6<br /> color: &quot;transparent&amp;quot;; radius: 5<br /> visible: item.state  &amp;quot;active&amp;quot;
Component {<br /> Item {<br /> id: main<br /> width: grid.cellWidth; height: grid.cellHeight<br /> Image {<br /> id: item; parent: loc<br /> x: main.x + 5; y: main.y + 5<br /> width: main.width - 10; height: main.height - 10;<br /> fillMode: Image.PreserveAspectFit; smooth: true<br /> source: icon<br /> Rectangle {<br /> anchors.fill: parent;<br /> border.color: "#326487"; border.width: 6<br /> color: "transparent"; radius: 5<br /> visible: item.state  "active"
             &amp;#125;
             }
             Behavior on x &amp;#123; enabled: item.state != &amp;quot;active&amp;quot;; NumberAnimation &amp;#123; duration: 400; easing.type: Easing.OutBack &amp;#125; &amp;#125;
             Behavior on x { enabled: item.state != "active"; NumberAnimation { duration: 400; easing.type: Easing.OutBack } }
             Behavior on y &amp;#123; enabled: item.state != &amp;quot;active&amp;quot;; NumberAnimation &amp;#123; duration: 400; easing.type: Easing.OutBack &amp;#125; &amp;#125;
             Behavior on y { enabled: item.state != "active"; NumberAnimation { duration: 400; easing.type: Easing.OutBack } }
             SequentialAnimation on rotation &amp;#123;
             SequentialAnimation on rotation {
                 NumberAnimation &amp;#123; to:  2; duration: 60 &amp;#125;
                 NumberAnimation { to:  2; duration: 60 }
                 NumberAnimation &amp;#123; to: -2; duration: 120 &amp;#125;
                 NumberAnimation { to: -2; duration: 120 }
                 NumberAnimation &amp;#123; to:  0; duration: 60 &amp;#125;
                 NumberAnimation { to:  0; duration: 60 }
                 running: loc.currentId != -1 &amp;amp;&amp;amp; item.state != &amp;quot;active&amp;quot;
                 running: loc.currentId != -1 &amp;amp;&amp;amp; item.state != "active"
                 loops: Animation.Infinite; alwaysRunToEnd: true
                 loops: Animation.Infinite; alwaysRunToEnd: true
             &amp;#125;
             }
             states: State &amp;#123;
             states: State {
                 name: &amp;quot;active&amp;quot;; when: loc.currentId  gridId<br /> PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5 }<br /> }<br /> transitions: Transition { NumberAnimation { property: &quot;scale&amp;quot;; duration: 200} }<br /> }<br /> }<br />}</code>
                 name: "active"; when: loc.currentId  gridId<br /> PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5 }<br /> }<br /> transitions: Transition { NumberAnimation { property: "scale"; duration: 200} }<br /> }<br /> }<br />}</code>


'''Main.qml'''<br /><code>import QtQuick 1.0
'''Main.qml'''<br /><code>import QtQuick 1.0


Rectangle {<br /> width: 640; height: 480<br /> color: &quot;#222222&amp;quot;<br /> GridView {<br /> id: grid<br /> interactive: false<br /> anchors {<br /> topMargin: 60; bottomMargin: 60<br /> leftMargin: 140; rightMargin: 140<br /> fill: parent<br /> }<br /> cellWidth: 120; cellHeight: 120;<br /> model: WidgetModel { id: icons }<br /> delegate: IconItem { }<br /> MouseArea {<br /> property int currentId: –1 // Original position in model<br /> property int newIndex // Current Position in model<br /> property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor<br /> id: loc<br /> anchors.fill: parent<br /> onPressAndHold: currentId = icons.get(newIndex = index).gridId<br /> onReleased: currentId = –1<br /> onMousePositionChanged:<br /> if (loc.currentId [[Image:= -1 &amp;&amp; index |= -1 &amp;&amp; index ]]= –1 &amp;&amp; index != newIndex)<br /> icons.move(newIndex, newIndex = index, 1)<br /> }<br /> }<br />}</code>
Rectangle {<br /> width: 640; height: 480<br /> color: "#222222"<br /> GridView {<br /> id: grid<br /> interactive: false<br /> anchors {<br /> topMargin: 60; bottomMargin: 60<br /> leftMargin: 140; rightMargin: 140<br /> fill: parent<br /> }<br /> cellWidth: 120; cellHeight: 120;<br /> model: WidgetModel { id: icons }<br /> delegate: IconItem { }<br /> MouseArea {<br /> property int currentId: –1 // Original position in model<br /> property int newIndex // Current Position in model<br /> property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor<br /> id: loc<br /> anchors.fill: parent<br /> onPressAndHold: currentId = icons.get(newIndex = index).gridId<br /> onReleased: currentId = –1<br /> onMousePositionChanged:<br /> if (loc.currentId [[Image:= -1 &amp;&amp; index |= -1 &amp;&amp; index ]]= –1 &amp;&amp; index != newIndex)<br /> icons.move(newIndex, newIndex = index, 1)<br /> }<br /> }<br />}</code>


'''ビデオ'''<br />[YouTubeID:4tt5hQYS4Fo]
'''ビデオ'''<br />[YouTubeID:4tt5hQYS4Fo]


関連するフォーラムのスレッド:<br />&quot;iOS Style Rearrange of Icons&amp;quot;:http://developer.qt.nokia.com/forums/viewthread/2327/
関連するフォーラムのスレッド:<br />"iOS Style Rearrange of Icons":http://developer.qt.nokia.com/forums/viewthread/2327/

Revision as of 14:36, 24 February 2015






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この記事はいくつかのフォーラムのスレッド(下部にリンクしました)での質問と回答を受けて作成されたものです。コードや解説でのこの記事への貢献を歓迎します。

GridView でのドラッグ&amp;ドロップ

このサンプルは iOS スタイルのドラッグ&amp;ドロップ( "参考ビデオ":http://www.youtube.com/watch?v=qnXoGnUU6uI )を GridView と ListModel で作成したものです。

このサンプルは3つのファイルから構成されています。一つがモデル(WidgetModel.qml)で、一つがデリゲート(IconItem.qml)、最後が GridView (Main.qml)です。

WidgetModel.qml

import QtQuick 1.0

ListModel {<br /> ListElement { icon: "Images/widget1.png"; gridId: 0}<br /> ListElement { icon: "Images/widget2.png"; gridId: 1}<br /> ListElement { icon: "Images/widget3.png"; gridId: 2}<br /> ListElement { icon: "Images/widget4.png"; gridId: 3}<br /> ListElement { icon: "Images/widget5.png"; gridId: 4}<br /> ListElement { icon: "Images/widget6.png"; gridId: 5}<br /> ListElement { icon: "Images/widget7.png"; gridId: 6}<br /> ListElement { icon: "Images/widget8.png"; gridId: 7}<br /> ListElement { icon: "Images/widget9.png"; gridId: 8}<br />}

IconItem.qml

import QtQuick 1.0

Component {<br /> Item {<br /> id: main<br /> width: grid.cellWidth; height: grid.cellHeight<br /> Image {<br /> id: item; parent: loc<br /> x: main.x + 5; y: main.y + 5<br /> width: main.width - 10; height: main.height - 10;<br /> fillMode: Image.PreserveAspectFit; smooth: true<br /> source: icon<br /> Rectangle {<br /> anchors.fill: parent;<br /> border.color: "#326487"; border.width: 6<br /> color: "transparent"; radius: 5<br /> visible: item.state  "active"
            }
            Behavior on x { enabled: item.state != "active"; NumberAnimation { duration: 400; easing.type: Easing.OutBack } }
            Behavior on y { enabled: item.state != "active"; NumberAnimation { duration: 400; easing.type: Easing.OutBack } }
            SequentialAnimation on rotation {
                NumberAnimation { to:  2; duration: 60 }
                NumberAnimation { to: -2; duration: 120 }
                NumberAnimation { to:  0; duration: 60 }
                running: loc.currentId != -1 &amp;amp;&amp;amp; item.state != "active"
                loops: Animation.Infinite; alwaysRunToEnd: true
            }
            states: State {
                name: "active"; when: loc.currentId  gridId<br /> PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5 }<br /> }<br /> transitions: Transition { NumberAnimation { property: "scale"; duration: 200} }<br /> }<br /> }<br />}

Main.qml

import QtQuick 1.0

Rectangle {<br /> width: 640; height: 480<br /> color: "#222222"<br /> GridView {<br /> id: grid<br /> interactive: false<br /> anchors {<br /> topMargin: 60; bottomMargin: 60<br /> leftMargin: 140; rightMargin: 140<br /> fill: parent<br /> }<br /> cellWidth: 120; cellHeight: 120;<br /> model: WidgetModel { id: icons }<br /> delegate: IconItem { }<br /> MouseArea {<br /> property int currentId: 1 // Original position in model<br /> property int newIndex // Current Position in model<br /> property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor<br /> id: loc<br /> anchors.fill: parent<br /> onPressAndHold: currentId = icons.get(newIndex = index).gridId<br /> onReleased: currentId = –1<br /> onMousePositionChanged:<br /> if (loc.currentId [[Image:= -1 &amp;&amp; index |= -1 &amp;&amp; index ]]= –1 &amp;&amp; index != newIndex)<br /> icons.move(newIndex, newIndex = index, 1)<br /> }<br /> }<br />}

ビデオ
[YouTubeID:4tt5hQYS4Fo]

関連するフォーラムのスレッド:
"iOS Style Rearrange of Icons":http://developer.qt.nokia.com/forums/viewthread/2327/