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IOS SOUND IMAGE: Difference between revisions

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h1. IOS sound and image
h1. IOS sound and image


For to play sound file on IOS platform you can't store in qrc file but you must put it in the bundle together the qml files.<br />Here &quot;https://github.com/niqt/iosqt&amp;quot;:https://github.com/niqt/iosqt you can find my example that plays sound on IOS.<br />The most important part is this (in .pro file), where puts the qml and audio in the bundle:
For to play sound file on IOS platform you can't store in qrc file but you must put it in the bundle together the qml files.
Here "https://github.com/niqt/iosqt":https://github.com/niqt/iosqt you can find my example that plays sound on IOS.
The most important part is this (in .pro file), where puts the qml and audio in the bundle:


<code><br />DATA_FILES = $$PWD/qml/iosqt/main.qml  ../iosqt/page.qml  ../iosqt/audio.mp3
<code>
DATA_FILES = $$PWD/qml/iosqt/main.qml  ../iosqt/page.qml  ../iosqt/audio.mp3


ios: {
ios: {


data.files = $$DATA_FILES<br /> data.path = Documents<br /> QMAKE_BUNDLE_DATA ''= data<br /> }<br /></code>
data.files = $$DATA_FILES
<br />obviously you have to include the plugin:
data.path = Documents
<br /><code><br />QTPLUGIN''= qtaudio_coreaudio<br />QTPLUGIN ''= qtmedia_audioengine<br />QTPLUGIN''= qavfcamera<br />QTPLUGIN += qavfmediaplayer<br /></code>
QMAKE_BUNDLE_DATA ''= data
}
</code>
 
obviously you have to include the plugin:
 
<code>
QTPLUGIN''= qtaudio_coreaudio
QTPLUGIN ''= qtmedia_audioengine
QTPLUGIN''= qavfcamera
QTPLUGIN += qavfmediaplayer
</code>


thus in main.qml:
thus in main.qml:


<code><br />MediaPlayer {<br /> id: playMusic<br /> volume: 0.5<br /> source: &quot;audio.mp3&amp;quot;<br /> }<br /></code>
<code>
MediaPlayer {
id: playMusic
volume: 0.5
source: "audio.mp3"
}
</code>


Good fun
Good fun

Revision as of 10:42, 25 February 2015

h1. IOS sound and image

For to play sound file on IOS platform you can't store in qrc file but you must put it in the bundle together the qml files. Here "https://github.com/niqt/iosqt":https://github.com/niqt/iosqt you can find my example that plays sound on IOS. The most important part is this (in .pro file), where puts the qml and audio in the bundle:

DATA_FILES = $$PWD/qml/iosqt/main.qml  ../iosqt/page.qml  ../iosqt/audio.mp3

ios: {

data.files = $$DATA_FILES
 data.path = Documents
 QMAKE_BUNDLE_DATA ''= data
 }

obviously you have to include the plugin:

QTPLUGIN''= qtaudio_coreaudio
QTPLUGIN ''= qtmedia_audioengine
QTPLUGIN''= qavfcamera
QTPLUGIN += qavfmediaplayer

thus in main.qml:

MediaPlayer {
 id: playMusic
 volume: 0.5
 source: "audio.mp3"
 }

Good fun