Using Conan for Qt6: Difference between revisions
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** Comment out the two first lines (the paths refer to the CI build environment) | ** Comment out the two first lines (the paths refer to the CI build environment) | ||
** TODO: This step is not required after a patch to qtbase <https://codereview.qt-project.org/c/qt/qtbase/+/313965> lands into 6.0.0 snapshots | ** TODO: This step is not required after a patch to qtbase <https://codereview.qt-project.org/c/qt/qtbase/+/313965> lands into 6.0.0 snapshots | ||
* | * '''Build the conan package''' | ||
** | ** <QtSdk>/Tools/Conan/conan(.exe) install qtnetworkauth/6.0.0@qt/alpha --build=missing --profile=<QtSdk>/Tools/Conan/.conan/profiles/qt-6.0.0-linux -s build_type=Release '''-g cmake_paths''' -g=cmake (-g deploy) | ||
* | *** the cmake_paths generator will produce ''''conan_paths.cmake'''<nowiki/>' to your working directory, include it in your CMake project | ||
** After successful build the built package should exist in your Conan cache: 'Tools/Conan/.conan/data/qtnetworkauth/6.0.0/qt/alpha/package' | |||
* Edit the CMakeLists.txt of your MyApp project | |||
include(${CMAKE_BINARY_DIR}/conan_paths.cmake) | include(${CMAKE_BINARY_DIR}/conan_paths.cmake) | ||
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endforeach() | endforeach() | ||
target_link_libraries(QtMPConsumerApp PRIVATE Qt::Widgets Qt::NetworkAuth | target_link_libraries(QtMPConsumerApp PRIVATE Qt::Widgets '''Qt::NetworkAuth''') | ||
* Build 'MyApp' | * Build 'MyApp' | ||
** $ cd myapp | ** $ cd myapp | ||
** $ mkdir build && cd build | ** $ mkdir build && cd build | ||
** $ <QtSdk>/6.0.0/gcc_64 | ** $ cmake -DCMAKE_INSTALL_PREFIX=<QtSdk>/6.0.0/gcc_64 -DCMAKE_BUILD_TYPE=Release .. | ||
** $ cmake --build . | ** $ cmake --build . | ||
** The MyApp should be in 'bin/* directory and you should be able to launch it | ** The MyApp should be in 'bin/* directory and you should be able to launch it | ||
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== macOS == | == macOS == | ||
* Follow the same steps as for Linux above with the following changes | * Follow the same steps as for Linux above with the following changes | ||
** set(ENV{CONAN_DEFAULT_PROFILE_PATH} "<QtSdk>/Tools/Conan/.conan/profiles/qt-6.0.0-macx-clang") | ** set(ENV{CONAN_DEFAULT_PROFILE_PATH} "<QtSdk>/Tools/Conan/.conan/profiles/qt-6.0.0-macx-clang") | ||
** export DYLD_FRAMEWORK_PATH with paths to 6.0.0 essentials & qtnetworkauth deploy directory | ** export DYLD_FRAMEWORK_PATH with paths to 6.0.0 essentials & qtnetworkauth deploy directory | ||
Revision as of 11:29, 7 October 2020
"Work in Progress"
Qt6 Add-on src package build using Conan package manager
To build Qt6 Add-on src packages using Conan, which is provided by the Qt Installer, you can follow these steps. Note! This is still in alpha phase i.e. you may need workarounds to get it working and instructions may change later.
Linux
- Install required development libraries: https://doc-snapshots.qt.io/qt5-dev/linux-requirements.html
- Qt Installer - install:
- CMake (3.15 or higher is required)
- Conan (installs standalone conan(.exe) executable + settings files
- Ninja (CMake generator)
- 6.0.0 essentials binary package
- Add-on src package(s) needed in your CMake project
- Qt Installer provides Add-on packages under top-level "Additional libraries" node
- Put the installed tools into you PATH, prepend to PATH if needed to avoid mixing with older versions in your system
- <QtSdk>/Tools/CMake/bin
- <QtSdk>/Tools/Conan
- <QtSdk>/Tools/Ninja
- After installation of the 6.0.0 essentials binary package edit the following file: '<QtSdk>/6.0.0/gcc_64/lib/cmake/Qt6/qt.toolchain.cmake'
- Comment out the two first lines (the paths refer to the CI build environment)
- TODO: This step is not required after a patch to qtbase <https://codereview.qt-project.org/c/qt/qtbase/+/313965> lands into 6.0.0 snapshots
- Build the conan package
- <QtSdk>/Tools/Conan/conan(.exe) install qtnetworkauth/6.0.0@qt/alpha --build=missing --profile=<QtSdk>/Tools/Conan/.conan/profiles/qt-6.0.0-linux -s build_type=Release -g cmake_paths -g=cmake (-g deploy)
- the cmake_paths generator will produce 'conan_paths.cmake' to your working directory, include it in your CMake project
- After successful build the built package should exist in your Conan cache: 'Tools/Conan/.conan/data/qtnetworkauth/6.0.0/qt/alpha/package'
- <QtSdk>/Tools/Conan/conan(.exe) install qtnetworkauth/6.0.0@qt/alpha --build=missing --profile=<QtSdk>/Tools/Conan/.conan/profiles/qt-6.0.0-linux -s build_type=Release -g cmake_paths -g=cmake (-g deploy)
- Edit the CMakeLists.txt of your MyApp project
include(${CMAKE_BINARY_DIR}/conan_paths.cmake)
find_package(Qt6 COMPONENTS Widgets Network) find_package(Qt6NetworkAuth)
add_executable(MyApp
main.cpp
mainwindow.cpp
mainwindow.h
mainwindow.ui
)
# Note! Temporary solution until fixed in Qt6 build system
foreach(prefix ${CMAKE_PREFIX_PATH})
set(prefix_include "${prefix}/include")
if(EXISTS "${prefix_include}")
target_include_directories(MyApp PRIVATE "${prefix_include}")
endif()
endforeach()
target_link_libraries(QtMPConsumerApp PRIVATE Qt::Widgets Qt::NetworkAuth)
- Build 'MyApp'
- $ cd myapp
- $ mkdir build && cd build
- $ cmake -DCMAKE_INSTALL_PREFIX=<QtSdk>/6.0.0/gcc_64 -DCMAKE_BUILD_TYPE=Release ..
- $ cmake --build .
- The MyApp should be in 'bin/* directory and you should be able to launch it
macOS
- Follow the same steps as for Linux above with the following changes
- set(ENV{CONAN_DEFAULT_PROFILE_PATH} "<QtSdk>/Tools/Conan/.conan/profiles/qt-6.0.0-macx-clang")
- export DYLD_FRAMEWORK_PATH with paths to 6.0.0 essentials & qtnetworkauth deploy directory
Windows (MSVC 2019 compiler)
- Follow the same steps as for Linux above with the following changes
- Open command prompt and execute vcvars64.bat
- "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvars64.bat"
- Please note that Perl seems to be required also but not available from online installer at the moment.
- Add Qt binary folder into path
- path=<QtSdk>\6.0.0\msvc2019_64\bin;%PATH%
- set QT_CONAN_PROFILE=qt-6.0.0-msvc2019_64
Further notes
- Make sure the conan(.exe) provided by the Qt Installer is prepended into the PATH to avoid mixing it with system conan (if installed)
- Ninja is the recommended CMake generator and should be used. E.g. on Windows you may get compilation time errors if using VS generator