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=Busy Indicator=
#REDIRECT [[Busy Indicator for QML]]
 
==Introduction==
 
Certain graphical assets may take a while to load or you may wish to show that some other processing is going on. This custom BusyIndicator shows one way in which visual feedback can be provided. This busy indicator has been implemented as a custom QDeclarativeItem in C++ since it uses a conical gradient which it is not possible to represent in an <span class="caps">SVG</span> (which only have support for linear and radial gradients). We do take care to minimise the amount of expensive imperative drawing operations. My inspiration for this design comes from StarCraft 2 <span class="smiley">;-)</span>
 
[[Image:20110430160839-0a540a36.png|Busy Indicator]]
 
==Implementation==
 
First, here is the class declaration:
 
This is quite a simple sub-class of QDeclarativeItem with only a handful of properties for setting the inner and outer radii of the busy indicator’s ring as a fraction of the item’s size. In this case the item’s size is defined to be min( width, height ) so as to preserve the 1:1 aspect ratio of the ring.
 
Now for the implementation:
 
In the constructor we set up a default size of 100×100 pixels for the indicator and call the updateSpinner() function. This function is also called whenever one of the affecting properties changes. These are:
 
* Height
* Width
* Inner radius
* Outer radius
* Background color
* Foreground color
 
The implementation of the updateSpinner() function only calculates a new QString value which is later used in paint() as a key in the global QPixmapCache. In the paint() function we check to see if the QPixmapCache already contains a matching pixmap or not. If it does we paint it. If it does not we first generate it, store it in the cache and then paint it.
 
This approach minimises the amount of expensive painting calls and key constructions.
 
==Usage==
 
Before we can use our custom item in any <span class="caps">QML</span> scene we need to expose it to the <span class="caps">QML</span> world. We do this with something along these lines:
 
Then in your <span class="caps">QML</span> scene you need to instruct the <span class="caps">QML</span> backend to import this collection (of 1) components with:
 
You are now ready to roll.
 
===Independent Usage===
 
The above should provide you with a nicely spinning busy indicator. Obviously the size and colors can be varied using the properties we declared in the header file.
 
===Compound Usage Within Another Component===
 
It is also easy to include the BusyIndicator into compound components. One example might be for slow to load images:
 
This will show a nice spinning busy indicator until the image is loaded. Of course you can expose more of the properties to the outside world if you like – this is just a simple example after all.
 
Another example using this Busy Indicator component along with a small progress bar in the center of the spinning ring to show loading progress for e.g. is shown in this [http://developer.qt.nokia.com/wiki/QML_Progress_Spinner snippet] ''[developer.qt.nokia.com]''.
 
===Independent Usage as Widget===
 
This implementation of a busy indicator can also be used without <span class="caps">QML</span>. It can be added as widget through [http://developer.qt.nokia.com/doc/qt-4.7/qgraphicsview.html QGraphicsView] ''[developer.qt.nokia.com]'' and [http://developer.qt.nokia.com/doc/qt-4.7/qgraphicsscene.html QGraphicsScene] ''[developer.qt.nokia.com]'' to a [http://developer.qt.nokia.com/doc/qt-4.7/qlayout.html layout] ''[developer.qt.nokia.com]'' and animated with [http://developer.qt.nokia.com/doc/qt-4.7/qtimeline.html QTimeLine] ''[developer.qt.nokia.com]'' as shown at the following example. It is important to note that the viewport must be set in order to display the busy indicator.
 
====Example====
 
* pro file
 
* mainwindow.h<br />
 
* mainwindow.cpp<br />
 
===Categories:===
 
* [[:Category:Developing with Qt|Developing_with_Qt]]
** [[:Category:Developing with Qt::Qt-Quick|Qt Quick]]
* [[:Category:Developing with Qt::Qt-Quick::QML|QML]]
 
* [[:Category:HowTo|HowTo]]
* [[:Category:snippets|snippets]]

Latest revision as of 10:32, 28 June 2015