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Seek in Sound File: Difference between revisions
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[[Category:Snippets]] | [[Category:Snippets]] | ||
[[Category:HowTo]] | |||
= How to Seek in Sound File = | = How to Seek in Sound File = | ||
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I tried to play a sound file not at the beginning but with an offset of 20 seconds. | I tried to play a sound file not at the beginning but with an offset of 20 seconds. | ||
The following way of setting an offset '''fails''': | The following way of setting an offset '''fails''': | ||
<code>player = new QMediaPlayer(this); | |||
player->setMedia(QUrl::fromLocalFile("myCoolSong.mp3")); | |||
player->setVolume(50); | |||
player->play(); // music can be heard | |||
qDebug() << player->isSeekable(); // is always false | |||
player->setPosition ( 20*1000 ); //does not work</code> | |||
'''''It does not work because QMediaPlayer works asynchronously.''''' | '''''It does not work because QMediaPlayer works asynchronously.''''' | ||
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As soon as the seek operations are delayed everything works as intended. For example: | As soon as the seek operations are delayed everything works as intended. For example: | ||
<code>CoolPlayer::on_Button1_clicked() | <code>CoolPlayer::on_Button1_clicked() | ||
{ | |||
qDebug() << player->isSeekable(); // true | |||
player->setPosition ( 20*1000 ); | |||
}</code> | |||
To make my life easier I have derived a class MediaPlayer from QMediaPlayer and added a blocking load method: | To make my life easier I have derived a class MediaPlayer from QMediaPlayer and added a blocking load method: | ||
<code>void MediaPlayer::loadBlocking(const QString &file;) | <code>void MediaPlayer::loadBlocking(const QString &file;) | ||
{ | |||
setMedia(QUrl::fromLocalFile(file)); | |||
if(!isSeekable()) | |||
{ | |||
QEventLoop loop; | |||
QTimer timer; | |||
timer.setSingleShot(true); | |||
timer.setInterval(2000); | |||
loop.connect(&timer;, SIGNAL (timeout()), &loop;, SLOT (quit()) ); | |||
loop.connect(this, SIGNAL (seekableChanged(bool)), &loop;, SLOT (quit())); | |||
loop.exec(); | |||
} | |||
}</code> | |||
When files are loaded with this blocking load method <code>setPosition()</code> can be called right in the next source line. | When files are loaded with this blocking load method <code>setPosition()</code> can be called right in the next source line. | ||
<code>loadBlocking</code> blocks until signal <code>seekableChanged()</code> is emitted. To avoid a deadlock, maximum waiting time is 2 seconds. |
Revision as of 11:42, 25 February 2015
How to Seek in Sound File
I tried to play a sound file not at the beginning but with an offset of 20 seconds.
The following way of setting an offset fails:
player = new QMediaPlayer(this);
player->setMedia(QUrl::fromLocalFile("myCoolSong.mp3"));
player->setVolume(50);
player->play(); // music can be heard
qDebug() << player->isSeekable(); // is always false
player->setPosition ( 20*1000 ); //does not work
It does not work because QMediaPlayer works asynchronously.
As soon as the seek operations are delayed everything works as intended. For example:
CoolPlayer::on_Button1_clicked()
{
qDebug() << player->isSeekable(); // true
player->setPosition ( 20*1000 );
}
To make my life easier I have derived a class MediaPlayer from QMediaPlayer and added a blocking load method:
void MediaPlayer::loadBlocking(const QString &file;)
{
setMedia(QUrl::fromLocalFile(file));
if(!isSeekable())
{
QEventLoop loop;
QTimer timer;
timer.setSingleShot(true);
timer.setInterval(2000);
loop.connect(&timer;, SIGNAL (timeout()), &loop;, SLOT (quit()) );
loop.connect(this, SIGNAL (seekableChanged(bool)), &loop;, SLOT (quit()));
loop.exec();
}
}
When files are loaded with this blocking load method
setPosition()
can be called right in the next source line.
loadBlocking
blocks until signal
seekableChanged()
is emitted. To avoid a deadlock, maximum waiting time is 2 seconds.