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=== Qt 5 and OpenCV 4 Computer Vision Projects === | |||
{{LangSwitch}} | {| | ||
|[[https://www.packtpub.com/media/catalog/product/cache/6b1c09900b407c50fce2db5e66ebc123/9/7/9781789532586-original.png|thumbnail|left]] | |||
| | |||
:* Author: Zhuo Qingliang | |||
:* Publish: June 2019 | |||
:* ISBN: 978-1789532586 | |||
: Qt 5 and OpenCV 4 Computer Vision Projects | |||
: Available from [https://www.packtpub.com/data/qt-5-and-opencv-4-computer-vision-projects?utm_source=wiki.qt.io&utm_medium=refferal&utm_campaign=OutreachB11538dollar5] | |||
|} | |||
= C++ Data Structures and Algorithm Design Principles = | |||
[[File:Wiki qt Packt.jpg|thumb|Get started with [https://www.packtpub.com/programming/c-data-structures-and-algorithms-book?utm_source=wiki.qt.io&utm_medium=referral&utm_campaign=Outreach C++ programming] by learning how to build applications using its data structures and algorithms]] | |||
Authors: Payas Rajan, John Carey, Et al | |||
Published: October 31, 2019 | |||
ISBN: 978-1838828844 | |||
Available from [https://www.packtpub.com/programming/c-data-structures-and-algorithms-book?utm_source=wiki.qt.io&utm_medium=referral&utm_campaign=Outreach Packt]{{LangSwitch}} | |||
__NOTOC__ | __NOTOC__ | ||
[[Category:Learning::Links and Material]] | |||
This is a compilation of books about Qt published in English. For books in other languages use the language switch. | This is a compilation of books about Qt published in English. For books on topics like learning C++ or OpenGL see [[Non-Qt Books]]. For books in other languages use the language switch. | ||
== Qt 5 == | == Qt 5 == | ||
=== Qt5 C++ GUI Programming Cookbook - Second Edition === | |||
{| | |||
|[[Image:Qt5 C++ GUI Programming Cookbook - Second Edition.png|thumbnail|left]] | |||
| | |||
:* Author: Lee Zhi Eng | |||
:* Publish: March 2019 | |||
:* ISBN: 978-1789803822 | |||
: Qt5 C++ GUI Programming Cookbook - Second Edition | |||
: Available from [https://www.packtpub.com/application-development/qt5-c-gui-programming-cookbook-second-edition Packt] | |||
|} | |||
=== Getting Started with Qt 5 === | |||
{| | |||
|[[Image:Getting Started with Qt 5.png|thumbnail|left]] | |||
| | |||
:* Author: Benjamin Baka | |||
:* Publish: February 2019 | |||
:* ISBN: 978-1789956030 | |||
:Getting Started with Qt 5 | |||
: Available from [https://www.packtpub.com/application-development/getting-started-qt-5 Packt] | |||
|} | |||
=== Hands-On High Performance Programming with Qt 5 === | |||
{| | |||
|[[Image:Hands-On High Performance Programming with Qt 5.png|thumbnail|left]] | |||
| | |||
:* Author: Marek Krajewski | |||
:* Publish: January 2019 | |||
:* ISBN: 978-1789531244 | |||
:Hands-On High Performance Programming with Qt 5 | |||
: Available from [https://www.packtpub.com/application-development/hands-high-performance-programming-qt-5 Packt] | |||
|} | |||
=== Mastering Qt 5 - Second Edition === | |||
{| | |||
|[[Image:Mastering Qt 5 - Second Edition.png|thumbnail|left]] | |||
| | |||
:* Author: Guillaume Lazar, Robin Penea | |||
:* Publish: August 2018 | |||
:* ISBN: 978-1788995399 | |||
:Mastering Qt 5 - Second Edition | |||
: Available from [https://www.packtpub.com/web-development/mastering-qt-5-second-edition Packt] | |||
|} | |||
=== Hands-On GUI Programming with C++ and Qt5 === | |||
{| | |||
|[[Image:Hands-On GUI Programming with C++ and Qt5.png|thumbnail|left]] | |||
| | |||
:* Author: Lee Zhi Eng | |||
:* Publish: April 2018 | |||
:* ISBN: 978-1788397827 | |||
:Hands-On GUI Programming with C++ and Qt5 | |||
: Available from [https://www.amazon.com/dp/1788397827 Amazon] | |||
|} | |||
=== Game Programming using Qt 5 Beginner's Guide - Second Edition === | |||
{| | |||
|[[Image:Game Programming using Qt 5 Beginner's Guide - Second Edition.png|thumbnail|left]] | |||
| | |||
:* Authors: Pavel Strakhov, Witold Wysota, Lorenz Haas | |||
:* Publish: April 2018 | |||
:* ISBN: 978-1788399999 | |||
:Game Programming using Qt 5 Beginner's Guide - Second Edition | |||
: Available from [https://www.amazon.com/dp/1788399994 Amazon] | |||
|} | |||
=== Learning Qt 5 Advanced === | |||
{| | |||
|[[File:Qt5-advanced-qtqtuick.png|left|thumb|292x292px]] | |||
| | |||
:* Authors: Kambiz Asadzadeh | |||
:* Publish: April 2017 | |||
:* Language : Persian (Farsi) | |||
:* ISBN: 978-600-04-8007-3 | |||
:Learn the advanced of QT 5 framework to develop interactive cross-platform C++ applications using Qt Quick technology and QML. | |||
: Available from [https://iostream.ir/files/file/8-%DA%A9%D8%AA%D8%A7%D8%A8-%D8%A2%D9%85%D9%88%D8%B2%D8%B4-%D9%BE%DB%8C%D8%B4%D8%B1%D9%81%D8%AA%D9%87-c-%D9%87%D9%85%D8%B1%D8%A7%D9%87-qt-%D9%BE%DB%8C%D8%B4%D8%B1%D9%81%D8%AA%D9%87/ iostream] | |||
|} | |||
=== Learning Qt 5 Basic === | |||
{| | |||
|[[File:Qt5-basic-widget.png|left|thumb|292x292px]] | |||
| | |||
:* Authors: Kambiz Asadzadeh | |||
:* Publish: April 2016 | |||
:* Language : Persian (Farsi) | |||
:* ISBN: 978-600-04-4451-8 | |||
:Learn the basic of QT 5 framework to develop interactive cross-platform applications using Widgets. | |||
: Available from [https://iostream.ir/files/file/7-%DA%A9%D8%AA%D8%A7%D8%A8-%D8%A2%D9%85%D9%88%D8%B2%D8%B4-%D9%85%D9%82%D8%AF%D9%85%D8%A7%D8%AA%DB%8C-c-%D9%87%D9%85%D8%B1%D8%A7%D9%87-qt-%D9%85%D9%82%D8%AF%D9%85%D8%A7%D8%AA%DB%8C/ iostream] | |||
|} | |||
=== Learn Qt 5 === | |||
{| | |||
|[[Image:Learn QT 5.png|thumbnail|left]] | |||
| | |||
:* Authors: Nicholas Sherriff | |||
:* Publish: February 2018 | |||
:* ISBN: 978-1788478854 | |||
:Learn the fundamentals of QT 5 framework to develop interactive cross-platform applications | |||
: Available from [https://www.amazon.com/dp/1788478851 Amazon] | |||
|} | |||
=== Qt 5 Projects === | |||
{| | |||
|[[Image:Qt 5 Projects.png|thumbnail|left]] | |||
| | |||
:* Authors: Marco Piccolino | |||
:* Publish: February 2018 | |||
:* ISBN: 978-1788293884 | |||
:Design, build, and deploy powerful applications with amazing user interfaces on embedded, mobile, and desktop platforms | |||
: Available from [https://www.amazon.com/dp/1788293886 Amazon] | |||
|} | |||
=== Computer Vision with OpenCV 3 and Qt5 === | |||
{| | |||
|[[Image:ComputerVision OpenCV Qt5.jpg|thumbnail|left]] | |||
| | |||
:* Authors: Amin Ahmadi Tazehkandi | |||
:* Publish: January 2018 | |||
:* ISBN: 978-1788472395 | |||
:Blend the power of Qt with OpenCV to build cross-platform computer vision applications | |||
: Available from [https://www.amazon.com/Computer-Vision-OpenCV-3-Qt5/dp/178847239X Amazon] | |||
|} | |||
=== Learning Qt 5 (Video) === | |||
{| | |||
|[[Image:Learning Qt 5 Video.png|thumbnail|left]] | |||
| | |||
:* Authors: Symeon Huang | |||
:* Publish: April 2017 | |||
:* ISBN: 978-1787285972 | |||
:An easy to follow, example-based, comprehensive introduction to all the major features in Qt | |||
: Available from [https://www.packtpub.com/application-development/learning-qt-5-video Packt] | |||
|} | |||
=== Mastering Qt 5 === | |||
{| | |||
|[[Image:Mastering-Qt-5.png|thumbnail|left]] | |||
| | |||
:* Authors: Guillaume Lazar, Robin Penea | |||
:* Publish: December 2016 | |||
:* ISBN: 978-1786467126 | |||
:Master application development by writing succinct, robust, and reusable code with Qt 5 | |||
: Available from [https://www.packtpub.com/application-development/mastering-qt-5 Packt] | |||
|} | |||
=== Qt5 C++ GUI Programming Cookbook === | |||
{| | |||
|[[Image:123.jpg|thumbnail|left]] | |||
| | |||
:* Author: Lee Zhi Eng | |||
:* Publish: July 2016 | |||
:* ISBN: 978-1783280278 | |||
:Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software application | |||
: Available from [https://www.packtpub.com/application-development/qt5-c-gui-programming-cookbook Packt] | |||
|} | |||
=== Game Programming Using Qt Beginner's Guide === | |||
{| | |||
|[[Image:Cover_Game_Programming_Using_Qt_-_Beginner's_Guide.png|thumbnail|left]] | |||
| | |||
:* Authors: Witold Wysota and Lorenz Haas | |||
:* Published: Jan 2016 | |||
:* ISBN: 978-1782168874 | |||
:A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets | |||
: Available from [https://www.packtpub.com/game-development/game-programming-using-qt Packt] | |||
|} | |||
=== Qt 5 Cadaques === | |||
{| | |||
|[[Image:Qt5cadaques.jpg|thumbnail|left]] | |||
| | |||
:* Author: Juergen Bocklage-Ryannel and Johan Thelin | |||
:* Published: May 2015 | |||
:* Download: [http://qmlbook.github.io/ http://qmlbook.github.io] | |||
:* Book update project wiki page: [https://wiki.qt.io/QML_Book_Project QML Book Project] | |||
:All book content is licensed under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and examples are licensed under the BSD license. | |||
|} | |||
=== Qt 5 Blueprints === | === Qt 5 Blueprints === | ||
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:* ISBN: 1784394610 / 978-1784394615 | :* ISBN: 1784394610 / 978-1784394615 | ||
:Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework. | :Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework. | ||
: Available from [https://www.packtpub.com/application-development/qt-5-blueprints Packt] | |||
|} | |} | ||
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:* ISBN: 1784398675 / 978-1784398675 | :* ISBN: 1784398675 / 978-1784398675 | ||
:Design and build dazzling cross-platform applications using Qt and Qt Quick. | :Design and build dazzling cross-platform applications using Qt and Qt Quick. | ||
: Available from [https://www.packtpub.com/application-development/application-development-qt-creator-second-edition Packt] | |||
|} | |} | ||
=== Qt | === Getting Started with Qt Quick === | ||
{| | {| | ||
|[[Image: | |[[Image:Cover_GettingStarted_QtQuick.jpg|thumbnail|left]] | ||
| | | | ||
:* Author: | :* Author: Paolo Sereno | ||
:* Published: | :* Published: April 30, 2016 | ||
:* | :* ASIN: B01B9DV54G | ||
: | :Build modern multidevice software applications with Qt Quick framework. | ||
|} | |} | ||
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| | | | ||
:* Author: Alan Ezust, Paul Ezust | :* Author: Alan Ezust, Paul Ezust | ||
:* Published: | :* Published: September 2011 | ||
:* ISBN: 0-13-282645-3 / 978-0-13-282645-7 | :* ISBN: 0-13-282645-3 / 978-0-13-282645-7 | ||
:Master C++ | :Master C++ "The Qt Way" with Modern Design Patterns and Efficient Reuse | ||
:This fully updated, classroom-tested book teaches C++ | :This fully updated, classroom-tested book teaches C++ "The Qt Way," emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions. | ||
|} | |||
=== Advanced Qt Programming: Creating Great Software with C++ and Qt 4 === | |||
{| | |||
|[[Image:Advanced qt programming creating great software with c and qt 4 small.png|thumbnail|left]] | |||
| | |||
:* Author: Mark Summerfield | |||
:* Published: July 2010 | |||
:* ISBN: 978-0321635907 | |||
:This 550 page book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt. Qt has now grown to over 700 classes and well over a million words of documentation, far too much to cover in a single volume. So instead of covering everything very thinly, the book focuses on key areas of Qt technology and tries to provide more comprehensive coverage than is available elsewhere. More information [http://www.qtrac.eu/aqpbook.html here] | |||
|} | |} | ||
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:* ISBN: 0132354160 / 978-0132354165 | :* ISBN: 0132354160 / 978-0132354165 | ||
:Using Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the 4.3 version of Qt. | :Using Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the 4.3 version of Qt. | ||
|} | |} | ||
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| | | | ||
:* Author: Johan Thelin | :* Author: Johan Thelin | ||
:* Published: | :* Published: August 2007 | ||
:* ISBN: 978-1-59059-831-3 | :* ISBN: 978-1-59059-831-3 | ||
:Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. This book by Johan Thelin, a Qt Quarterly contributor and author of the Independent Qt Tutorial, aims to cover all of Qt from an independent perspective. This approach allows the author to explore the use of CMake as an alternative build tool and give impartial summaries of important third-party projects based on Qt. | :Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. This book by Johan Thelin, a Qt Quarterly contributor and author of the Independent Qt Tutorial, aims to cover all of Qt from an independent perspective. This approach allows the author to explore the use of CMake as an alternative build tool and give impartial summaries of important third-party projects based on Qt. | ||
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| | | | ||
:* Author: Daniel Molkentin | :* Author: Daniel Molkentin | ||
:* Published: | :* Published: July 2007 | ||
:* ISBN: 1593271476 / 978-1593271473 | :* ISBN: 1593271476 / 978-1593271473 | ||
:The Book of QT 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt's graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin's head is full of real-world problems and solutions that he peppers liberally throughout The Book of QT 4 , making it a resource that you'll consult time and again. | :The Book of QT 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt's graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin's head is full of real-world problems and solutions that he peppers liberally throughout The Book of QT 4 , making it a resource that you'll consult time and again. | ||
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| | | | ||
:* Author: Alan Ezust, Paul Ezust | :* Author: Alan Ezust, Paul Ezust | ||
:* Published: | :* Published: August 2006 | ||
:* ISBN: 978-0-13-187905-8 | :* ISBN: 978-0-13-187905-8 | ||
:An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises. | :An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises. | ||
|} | |||
=== C++ GUI Programming with Qt 4 (1st Edition) === | |||
{| | |||
|[[Image:C++_gui_programming_with_qt4_1st_ed_en.jpg|thumbnail|left]] | |||
| | |||
:* Author: Jasmin Blanchette and Mark Summerfield | |||
:* Published: June 2006 | |||
:* ISBN: 0131872494 / 978-0131872493 | |||
:Qt 4 is radically different from earlier versions of Qt, with lots of new features and many small changes everywhere in the API. For customers porting applications from Qt 3 to Qt 4, this is bad news; but for us, this is good news, because it means that owners of the Qt 3 book will want to buy this one as well. | |||
|} | |} | ||
== Qt 3 == | == Qt 3 == | ||
=== Open Source Game Development: Qt Games for KDE, PDA's, and Windows === | |||
{| | |||
|[[Image:Open source game development qt games for kde pdas and windows small.jpg|thumbnail|left]] | |||
| | |||
:* Author: Martin Heni and Andreas Beckermann | |||
:* Published: October 2005 | |||
:* ISBN: 1584504064 / 978-1584504061 | |||
:This book provides beginning and intermediate game programmers with a step-by-step resource to desktop game programming. The reader is introdcuded into the development of a desktop game application using Qt3/Qt4/Qtopia/KDE as development platform. Desktop game relevant topics such as pathfinding, AI, sound, 2D and 3D graphics and network programming are introduced in the scope of Qt and KDE. All topics are accompanied by plenty of source code examples in the book and on the companion CD-ROM. | |||
|} | |||
=== Practical Qt: Real World Solutions to Real World Problems === | === Practical Qt: Real World Solutions to Real World Problems === | ||
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:The book is written by Matthias Kalle Dalheimer, author of Programming with Qt and founder of KDAB, and Jesper K. Pedersen, a lead engineer at KDAB. It contains over 80 solutions to common problems. All solutions have the structure "problem---solution---runnable code". | :The book is written by Matthias Kalle Dalheimer, author of Programming with Qt and founder of KDAB, and Jesper K. Pedersen, a lead engineer at KDAB. It contains over 80 solutions to common problems. All solutions have the structure "problem---solution---runnable code". | ||
:More information in [http://www.amazon.com/Practical-Qt-World-Solutions-Problems/dp/3898642801 Amazon] | :More information in [http://www.amazon.com/Practical-Qt-World-Solutions-Problems/dp/3898642801 Amazon] | ||
|} | |} | ||
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|} | |} | ||
=== | === Programming with Qt, Second Edition === | ||
{| | {| | ||
|[[Image: | |[[Image: Programming with qt second edition small.jpg|thumbnail|left]] | ||
| | | | ||
:* Author: | :* Author: Matthias Kalle Dalheimer | ||
:* Published: | :* Published: January 2002 | ||
:* ISBN: | :* ISBN: Print: 978-0-596-00064-6 / 0-596-00064-2 Ebook: 978-1-4493-8676-4 / 1-4493-8676-8 | ||
: | :Take full advantage of Qt, the powerful, easy-to-use, cross-platform GUI toolkit. Completely updated for Qt Version 3.0, Programming with Qt guides you through the steps of writing your first Qt application. It's also a reference to the what, how, and why of every GUI element in Qt. And it covers advanced topics like 2D transformations, drag-and-drop, and custom image file filters. | ||
|} | |} | ||
== Qt 2 == | == Qt 2 == | ||
=== KDE 2/Qt Programming Bible === | |||
{| | |||
|[[Image:Kde 2 qt programming bible small.jpg|thumbnail|left]] | |||
| | |||
:* Author: Arthur Griffith | |||
:* December 2000 | |||
:* ISBN: 0764546821 / 978-0764546822 | |||
:This all-in-one tutorial and reference shows beginning to advanced Linux programmers how to build graphical user interfaces for desktop applications that will run in the Windows-like K desktop environment (KDE). Expert author Arthur Griffith covers everything from simple windows and menus to dialog boxes and other advanced widgets. The CD-ROM contains the latest version of KDE. | |||
|} | |||
=== Linux Rapid Application Development === | === Linux Rapid Application Development === | ||
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|} | |} | ||
=== | === Qt Programming for Linux and Windows 2000 === | ||
{| | {| | ||
|[[Image: | |[[Image:Qt programming for linux and windows 2000 small.jpg|thumbnail|left]] | ||
| | | | ||
:* Author: | :* Author: Patrick Ward | ||
:* | :* ISBN: 0130270016 / ISBN-13: 978-0130270016 | ||
: | :* Published: October 2000 | ||
: | :Hall has published Qt Programming for Linux and Windows 2000 by Patrick Ward. (Qt 2.1) | ||
:If you're ready to build great graphical applications, build them fast, and run them anywhere, this book will show you how. The accompanying CD-ROM contains the Qt 2.1 Open Source Edition distribution, value-added Qt toolkit extensions, sample code, and more. | |||
|} | |} | ||
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|} | |} | ||
=== Qt | == Python == | ||
=== Create GUI Applications with Python & Qt6 === | |||
{| | |||
|[[Image:Create-gui-applications-pyside6.jpg|thumbnail|left]] | |||
| | |||
:* Author: Martin Fitzpatrick | |||
:* Published: April 2021 | |||
:Hands-on guide to making apps with Python. First principles to complete applications, including chapters on Qt threads & processes, model-views, SQL databases, custom widgets, Qt styles and plotting. | |||
: | |||
:PySide6 "Qt for Python" Edition, available from [https://www.learnpyqt.com/pyside6-book Website] | |||
:PyQt6 Edition, available from [https://www.learnpyqt.com/pyqt6-book Website] | |||
|} | |||
=== Create GUI Applications with Python & Qt5 === | |||
{| | {| | ||
|[[Image: | |[[Image:Create-gui-applications.jpg|thumbnail|left]] | ||
| | | | ||
:* Author: | :* Author: Martin Fitzpatrick | ||
:* Published: June 2020 (1st edition 2016) | |||
:* Published: | :Hands-on guide to making apps with Python. First principles to complete applications, including chapters on Qt threads & processes, model-views, SQL databases, custom widgets, Qt styles, plotting and packaging apps. | ||
: | |||
: | :PySide2 "Qt for Python" Edition, available from [https://www.learnpyqt.com/pyside2-book Website] or [https://www.amazon.com/dp/B08BX2P1HJ/ Amazon] | ||
:PyQt5 Edition, available from [https://www.learnpyqt.com/pyqt5-book Website] or [https://www.amazon.com/dp/B08BV3RCL5/ Amazon] | |||
|} | |} | ||
=== Python: | === Python and Qt: The Best Parts === | ||
{| | {| | ||
|[[Image: | |[[Image:PyQt5-book.jpg|thumbnail|left]] | ||
| | | | ||
:* Author: | :* Author: Michael Herrmann | ||
:* | :* Published: June 2019 | ||
: | :A quick introduction to creating desktop applications with Python and Qt. Includes a foreword by Phil Thompson, the creator of PyQt. | ||
:[https://build-system.fman.io/pyqt5-book Web site] | |||
|} | |} | ||
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| | | | ||
:* Author: Mark Summerfield | :* Author: Mark Summerfield | ||
:* Published: October 2007 | |||
:* ISBN: 978-0-13235-418-9 | :* ISBN: 978-0-13235-418-9 | ||
:The Definitive Guide to PyQt Programming. This book by former Qt documentation manager, Mark Summerfield, teaches programmers how to write programs using PyQt4, the Python bindings for the Qt 4 application development framework. Covers PyQt version 4.2-4.6. | :The Definitive Guide to PyQt Programming. This book by former Qt documentation manager, Mark Summerfield, teaches programmers how to write programs using PyQt4, the Python bindings for the Qt 4 application development framework. Covers PyQt version 4.2-4.6. | ||
:Aimed at developers with basic knowledge of object-oriented programming, the book contains a brief introduction to Python as well as covering the wide range of GUI development features that Qt and PyQt provide. | :Aimed at developers with basic knowledge of object-oriented programming, the book contains a brief introduction to Python as well as covering the wide range of GUI development features that Qt and PyQt provide. | ||
|} | |||
=== Python: Qt Edition === | |||
{| | |||
|[[Image:Python qt edition small.png|thumbnail|left]] | |||
| | |||
:* Author: Boudewijn Rempt | |||
:* Published: January 2002 | |||
:* ISBN: 0-970-03304-4 | |||
:This is the first book on Python and Qt (covers Qt version 2.x and 3.0). If your chosen language is Python and you want to use Qt, this is the book for you. The main topic of this book is application development using PyQt, a library extension to the Python programming language. Please note that if you use PyQt to create closed-source commercial applications you need a valid Qt commercial license (included with BlackAdder). If your application offers programmatic access to the underlying functionality of Qt, people who use your application will also need to have valid Qt licenses. | |||
|} | |} | ||
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| | | | ||
:* Author: Caleb Tennis | :* Author: Caleb Tennis | ||
:* ISBN: | :* Published: March 2011 | ||
:* ISBN: 1430223634, 978-1430223634 | |||
:See how to use the powerful Qt3 library to create cross-platform GUI applications for Linux and OS X in Ruby. Covers installation, basic and advanced programming, event models, and Korundum. | :See how to use the powerful Qt3 library to create cross-platform GUI applications for Linux and OS X in Ruby. Covers installation, basic and advanced programming, event models, and Korundum. | ||
|} | |} | ||
== | == Symbian, MeeGo == | ||
=== Professional MeeGo Application Development: Using Qt and Web Technologies === | === Professional MeeGo Application Development: Using Qt and Web Technologies === | ||
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:* Author: Kari Salo, Muhammad Khurshed Islam, Sergey Gabdurakhmanov | :* Author: Kari Salo, Muhammad Khurshed Islam, Sergey Gabdurakhmanov | ||
:* ISBN: 978-0-470-97809-2 | :* Published: June 2011 | ||
:* ISBN: 978-0-470-97809-2 | |||
:Accompanied with Qt—a cross-platform application and UI framework — MeeGo is now the target platform for Qt-based applications. This hands-on guide walks you through a series of examples to teach you how to make great devices for MeeGo using Qt's features and techniques. | :Accompanied with Qt—a cross-platform application and UI framework — MeeGo is now the target platform for Qt-based applications. This hands-on guide walks you through a series of examples to teach you how to make great devices for MeeGo using Qt's features and techniques. | ||
|} | |} | ||
== | === Beginning Nokia Apps Development === | ||
{| | |||
|[[Image:Beginning nokia apps development small.png|thumbnail|left]] | |||
| | |||
:* Author: Dan Zucker, Ray Rischpater | |||
:* Published: December 2010 | |||
:* ISBN: 978-1430231776 | |||
:While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear. | |||
|} | |||
=== Qt for Symbian === | === Qt for Symbian === | ||
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:* Author: Frank H. P. Fitzek, Tommi Mikkonen, Tony Torp | :* Author: Frank H. P. Fitzek, Tommi Mikkonen, Tony Torp | ||
:* Published: June 2010 | |||
:* ISBN: 978-0-470-75010-0 | :* ISBN: 978-0-470-75010-0 | ||
:Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout. | :Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout. | ||
:Available from [http://www.amazon.com/Qt-Symbian-Frank-H-Fitzek/dp/0470750103 Amazon] | :Available from [http://www.amazon.com/Qt-Symbian-Frank-H-Fitzek/dp/0470750103 Amazon] | ||
|} | |} |
Latest revision as of 08:32, 16 May 2021
Qt 5 and OpenCV 4 Computer Vision Projects
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C++ Data Structures and Algorithm Design Principles
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Authors: Payas Rajan, John Carey, Et al
Published: October 31, 2019
ISBN: 978-1838828844
Available from Packt
This is a compilation of books about Qt published in English. For books on topics like learning C++ or OpenGL see Non-Qt Books. For books in other languages use the language switch.
Qt 5
Qt5 C++ GUI Programming Cookbook - Second Edition
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Getting Started with Qt 5
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Hands-On High Performance Programming with Qt 5
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Mastering Qt 5 - Second Edition
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Hands-On GUI Programming with C++ and Qt5
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Game Programming using Qt 5 Beginner's Guide - Second Edition
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Learning Qt 5 Advanced
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Learning Qt 5 Basic
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Learn Qt 5
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Qt 5 Projects
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Computer Vision with OpenCV 3 and Qt5
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Learning Qt 5 (Video)
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Mastering Qt 5
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Qt5 C++ GUI Programming Cookbook
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Game Programming Using Qt Beginner's Guide
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Qt 5 Cadaques
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Qt 5 Blueprints
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Application Development with Qt Creator - Second Edition
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Getting Started with Qt Quick
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Qt 4
Introduction to Design Patterns in C++ with Qt (2nd Edition)
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Advanced Qt Programming: Creating Great Software with C++ and Qt 4
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C++ GUI Programming with Qt 4 (2nd Edition) - The official C++/Qt book
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Foundations of Qt Development
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The Book of Qt 4: The Art of Building Qt Applications
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An Introduction to Design Patterns in C++ with Qt 4
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C++ GUI Programming with Qt 4 (1st Edition)
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Qt 3
Open Source Game Development: Qt Games for KDE, PDA's, and Windows
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Practical Qt: Real World Solutions to Real World Problems
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C++ GUI Programming with Qt 3
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Programming with Qt, Second Edition
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Qt 2
KDE 2/Qt Programming Bible
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Linux Rapid Application Development
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Qt Programming for Linux and Windows 2000
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Qt Programming in 24 hours
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Python
Create GUI Applications with Python & Qt6
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Create GUI Applications with Python & Qt5
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Python and Qt: The Best Parts
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Rapid GUI Programming with Python and Qt
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Python: Qt Edition
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Ruby
Rapid GUI Development with QtRuby
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Symbian, MeeGo
Professional MeeGo Application Development: Using Qt and Web Technologies
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Beginning Nokia Apps Development
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Qt for Symbian
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