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IOS SOUND IMAGE: Difference between revisions

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(Convert ExpressionEngine section headers)
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{{Cleanup | reason=Auto-imported from ExpressionEngine.}}
= IOS sound and image =
= IOS sound and image =
For to play sound file on IOS platform you can't store in qrc file but you must put it in the bundle together the qml files.
For to play sound file on IOS platform you can't store in qrc file but you must put it in the bundle together the qml files.
Line 6: Line 4:
The most important part is this (in .pro file), where puts the qml and audio in the bundle:
The most important part is this (in .pro file), where puts the qml and audio in the bundle:


<code>
<pre>
DATA_FILES = $$PWD/qml/iosqt/main.qml  ../iosqt/page.qml  ../iosqt/audio.mp3
DATA_FILES = $$PWD/qml/iosqt/main.qml  ../iosqt/page.qml  ../iosqt/audio.mp3


Line 13: Line 11:
data.files = $$DATA_FILES
data.files = $$DATA_FILES
  data.path = Documents
  data.path = Documents
  QMAKE_BUNDLE_DATA ''= data
  QMAKE_BUNDLE_DATA *= data
  }
  }
</code>
</pre>


obviously you have to include the plugin:
obviously you have to include the plugin:


<code>
<pre>
QTPLUGIN''= qtaudio_coreaudio
QTPLUGIN *= qtaudio_coreaudio
QTPLUGIN ''= qtmedia_audioengine
QTPLUGIN *= qtmedia_audioengine
QTPLUGIN''= qavfcamera
QTPLUGIN *= qavfcamera
QTPLUGIN += qavfmediaplayer
QTPLUGIN *= qavfmediaplayer
</code>
</pre>


thus in main.qml:
thus in main.qml:


<code>
<pre>
MediaPlayer {
MediaPlayer {
  id: playMusic
  id: playMusic
Line 34: Line 32:
  source: "audio.mp3"
  source: "audio.mp3"
  }
  }
</code>
</pre>


Good fun
Good fun

Revision as of 10:31, 10 June 2015

IOS sound and image

For to play sound file on IOS platform you can't store in qrc file but you must put it in the bundle together the qml files. Here https://github.com/niqt/iosqt you can find my example that plays sound on IOS. The most important part is this (in .pro file), where puts the qml and audio in the bundle:

DATA_FILES = $$PWD/qml/iosqt/main.qml  ../iosqt/page.qml  ../iosqt/audio.mp3

ios: {

data.files = $$DATA_FILES
 data.path = Documents
 QMAKE_BUNDLE_DATA *= data
 }

obviously you have to include the plugin:

QTPLUGIN *= qtaudio_coreaudio
QTPLUGIN *= qtmedia_audioengine
QTPLUGIN *= qavfcamera
QTPLUGIN *= qavfmediaplayer

thus in main.qml:

MediaPlayer {
 id: playMusic
 volume: 0.5
 source: "audio.mp3"
 }

Good fun