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=OpenMAX decoding of images=
{{Cleanup | reason=Auto-imported from ExpressionEngine.}}


==Description==
[[Category:QtEcosystemTeamTasklist]]


Add OpenMAX IL as a backend for image decoding. Use hardware decoder to directly decode into graphics-memory (zero-copy-decoding).<br /> Additional we need to keep [[Openmax-backend-for-mm-kit|Openmax backend for mm kit]] in mind, as this is the next logical step in improving performance/features.
= OpenMAX decoding of images =


==Sub tasks==
== Description ==


# Investigate OpenMAX IL <span class="caps">API</span> and concept
Add OpenMAX IL as a backend for image decoding. Use hardware decoder to directly decode into graphics-memory (zero-copy-decoding).
Additional we need to keep [[Openmax backend for mm kit]] in mind, as this is the next logical step in improving performance/features.
 
== Sub tasks ==
 
# Investigate OpenMAX IL API and concept
# Implement a prove of concept in application space
# Implement a prove of concept in application space
# First, small benchmark application to compare implementation with “normal” decoding
# First, small benchmark application to compare implementation with "normal" decoding
# Integrate implementation into Qt image-loading code
# Integrate implementation into Qt image-loading code
# Improve benchmark application; Run sophisticated tests
# Improve benchmark application; Run sophisticated tests
Line 15: Line 20:
# white-paper
# white-paper


==Optional sub tasks==
== Optional sub tasks ==


This sub tasks might or might not be covered, based on the findings and decision happening.
This sub tasks might or might not be covered, based on the findings and decision happening.
* Implement Qt-OpenMAX_IL-wrapper
* Implement Qt-OpenMAX_IL-wrapper
* build/port OpenMAX AL for the rpi
* build/port OpenMAX AL for the rpi
* build/port gst-openmax<br /> This sub tasks are in relation with [[Openmax-backend-for-mm-kit|Openmax backend for mm kit]]
* build/port gst-openmax
This sub tasks are in relation with [[Openmax backend for mm kit]]


==Logbook==
== Logbook ==


===28. February Thomas Senyk===
=== 28. February - Thomas Senyk ===


* Reading OpenMAX IL Specification (and building my first Qt5 for rpi)
* Reading OpenMAX IL Specification (and building my first Qt5 for rpi)
* Searching for example code
* Searching for example code


===29. February Thomas Senyk===
=== 29. February - Thomas Senyk ===


* Further searching for example code … found gst-openmax, but gst code isn’t great as a reference <span class="smiley">;)</span>
* Further searching for example code … found gst-openmax, but gst code isn't great as a reference ;)
* Got some special code underhand <span class="smiley">:)</span>
* Got some special code underhand :)


===1. March Thomas Senyk===
=== 1. March - Thomas Senyk ===


* First look at the handed OpenMAX IL example indicates the following:
* First look at the handed OpenMAX IL example indicates the following:
** OpenMAX IL is a micro-controll <span class="caps">API</span> (as suspected)
** OpenMAX IL is a micro-controll API (as suspected)
** OpenMAX IL is a async c api, with callback, state-control, ect. (as suspected)
** OpenMAX IL is a async c api, with callback, state-control, ect. (as suspected)


* The conclusion is that there are 3 options to continue:
* The conclusion is that there are 3 options to continue:
*# implement a image-decoder-plugin which directly uses openmax il, don’t do much abstraction, just use it.
# implement a image-decoder-plugin which directly uses openmax il, don't do much abstraction, just use it.
*# write a proper Qt/c++ <span class="caps">API</span> to access basic <span class="caps">OMX</span> IL interfaces (components, tunnels, callbacks, ect.). … and based on that, write a image decoder plugin.
# write a proper Qt/c++ API to access basic OMX IL interfaces (components, tunnels, callbacks, ect.). … and based on that, write a image decoder plugin.
*# As there is already a “convenience” <span class="caps">API</span> “for” OpenMAX IL: Try to get OpenMAX AL running.<br /> Option 3 seams to be the most effective and cleanest approach, it’s preferable but depends on how easy it is to build/intergrate or of rpi will eventually support it out-of-the-box
# As there is already a "convenience" API "for" OpenMAX IL: Try to get OpenMAX AL running.
Option 3 seams to be the most effective and cleanest approach, it's preferable but depends on how easy it is to build/intergrate or of rpi will eventually support it out-of-the-box


===2. March Thomas Senyk===
=== 2. March - Thomas Senyk ===


* Further investigation of options
* Further investigation of options
* Started proof-of-concept implementation
* Started proof-of-concept implementation


===13. March Thomas Senyk===
=== 13. March - Thomas Senyk ===


* Finished implementation. It’s “running”, but it’s only producing errors so far.
* Finished implementation. It's "running", but it's only producing errors so far.
* The problem now is to understand the behavior, expectation and communication with OpenMAX IL.
* The problem now is to understand the behavior, expectation and communication with OpenMAX IL.
* It could take a while to figurer everything out and get something to the screen
* It could take a while to figurer everything out and get something to the screen


===14. March Thomas Senyk===
=== 14. March - Thomas Senyk ===


* Got more understanding of the behavior and expectations of <span class="caps">OMX</span> IL
* Got more understanding of the behavior and expectations of OMX IL
* Sorted a few setup things out
* Sorted a few setup things out
* reimplemented the thread-sync code
* reimplemented the thread-sync code
* got to a state where a got a few specific errors which need so be solved
* got to a state where a got a few specific errors which need so be solved
* <span class="caps">THE</span> main error I got is that I can’t set: <span class="caps">OMX</span>_SetParameter(*, <span class="caps">OMX</span>_IndexParamPortDefinition, &amp;portSettings) on any of my 2 components (decoder and renderer) … which sucks because I eventually need to set the <span class="caps">EGL</span>_Display
* THE main error I got is that I can't set: OMX_SetParameter(''', OMX_IndexParamPortDefinition, &portSettings) on any of my 2 components (decoder and renderer) … which sucks because I eventually need to set the EGL_Display
* Next thing to do: a lot of cleaning, reading/removing my left-over ‘<span class="caps">TODO</span>’s
''' Next thing to do: a lot of cleaning, reading/removing my left-over 'TODO's
* Then: fix problems
* Then: fix problems
* After that: world domination!
* After that: world domination!


===15. March Thomas Senyk===
=== 15. March - Thomas Senyk ===


* A lot of cleanup
* A lot of cleanup
Line 74: Line 80:
* Code seams to be ok
* Code seams to be ok
* Had successful run of image-decoding … seams to be very unstable … probably some check/wait/additional property missing …
* Had successful run of image-decoding … seams to be very unstable … probably some check/wait/additional property missing …
* couldn’t get anything to screen … I hate opengl es 2.0 … need to fix painting, then retry
* couldn't get anything to screen … I hate opengl es 2.0 … need to fix painting, then retry


===16. March Thomas Senyk===
=== 16. March - Thomas Senyk ===


* very quickly fixed the painting … was a stupid error
* very quickly fixed the painting … was a stupid error
* clean up of the code
* clean up of the code
* created repository
* created repository
* it’s seams to work now, but texture doesn’t change … I need to reboot everytime I start the application … at the 2nd execute (without reboot) the program hangs on <span class="caps">OMX</span>_FillThisBuffer(mRenderHandle, eglBuffer); … the 3rd time it can’t even init <span class="caps">EGL</span>.
* it's seams to work now, but texture doesn't change … I need to reboot everytime I start the application … at the 2nd execute (without reboot) the program hangs on OMX_FillThisBuffer(mRenderHandle, eglBuffer); … the 3rd time it can't even init EGL.


I need help to fix this … going to get in contact with the xbmc guys.
I need help to fix this … going to get in contact with the xbmc guys.


===20. March Thomas Senyk===
=== 20. March - Thomas Senyk ===


* some communication with xbmc guys … but the tips so far didn’t help
* some communication with xbmc guys … but the tips so far didn't help
* still stuck … no clue how to proceed
* still stuck … no clue how to proceed


===21. March Thomas Senyk===
=== 21. March - Thomas Senyk ===


* xbmc guys still silent
* xbmc guys still silent
* posted on khronos forum: [http://www.khronos.org/message_boards/viewtopic.php?f=31&t=4851 http://www.khronos.org/message_boards/viewtopic.php?f=31&amp;t=4851] … hope that brings some light into the problem
* posted on khronos forum: http://www.khronos.org/message_boards/viewtopic.php?f=31&t=4851 … hope that brings some light into the problem
 
===Categories:===
 
* [[:Category:QtEcosystemTeamTasklist|QtEcosystemTeamTasklist]]

Latest revision as of 17:28, 12 March 2015

This article may require cleanup to meet the Qt Wiki's quality standards. Reason: Auto-imported from ExpressionEngine.
Please improve this article if you can. Remove the {{cleanup}} tag and add this page to Updated pages list after it's clean.

OpenMAX decoding of images

Description

Add OpenMAX IL as a backend for image decoding. Use hardware decoder to directly decode into graphics-memory (zero-copy-decoding). Additional we need to keep Openmax backend for mm kit in mind, as this is the next logical step in improving performance/features.

Sub tasks

  1. Investigate OpenMAX IL API and concept
  2. Implement a prove of concept in application space
  3. First, small benchmark application to compare implementation with "normal" decoding
  4. Integrate implementation into Qt image-loading code
  5. Improve benchmark application; Run sophisticated tests
  6. Upstream
  7. white-paper

Optional sub tasks

This sub tasks might or might not be covered, based on the findings and decision happening.

  • Implement Qt-OpenMAX_IL-wrapper
  • build/port OpenMAX AL for the rpi
  • build/port gst-openmax

This sub tasks are in relation with Openmax backend for mm kit

Logbook

28. February - Thomas Senyk

  • Reading OpenMAX IL Specification (and building my first Qt5 for rpi)
  • Searching for example code

29. February - Thomas Senyk

  • Further searching for example code … found gst-openmax, but gst code isn't great as a reference ;)
  • Got some special code underhand :)

1. March - Thomas Senyk

  • First look at the handed OpenMAX IL example indicates the following:
    • OpenMAX IL is a micro-controll API (as suspected)
    • OpenMAX IL is a async c api, with callback, state-control, ect. (as suspected)
  • The conclusion is that there are 3 options to continue:
  1. implement a image-decoder-plugin which directly uses openmax il, don't do much abstraction, just use it.
  2. write a proper Qt/c++ API to access basic OMX IL interfaces (components, tunnels, callbacks, ect.). … and based on that, write a image decoder plugin.
  3. As there is already a "convenience" API "for" OpenMAX IL: Try to get OpenMAX AL running.

Option 3 seams to be the most effective and cleanest approach, it's preferable but depends on how easy it is to build/intergrate or of rpi will eventually support it out-of-the-box

2. March - Thomas Senyk

  • Further investigation of options
  • Started proof-of-concept implementation

13. March - Thomas Senyk

  • Finished implementation. It's "running", but it's only producing errors so far.
  • The problem now is to understand the behavior, expectation and communication with OpenMAX IL.
  • It could take a while to figurer everything out and get something to the screen

14. March - Thomas Senyk

  • Got more understanding of the behavior and expectations of OMX IL
  • Sorted a few setup things out
  • reimplemented the thread-sync code
  • got to a state where a got a few specific errors which need so be solved
  • THE main error I got is that I can't set: OMX_SetParameter(, OMX_IndexParamPortDefinition, &portSettings) on any of my 2 components (decoder and renderer) … which sucks because I eventually need to set the EGL_Display

Next thing to do: a lot of cleaning, reading/removing my left-over 'TODO's

  • Then: fix problems
  • After that: world domination!

15. March - Thomas Senyk

  • A lot of cleanup
  • Better understanding of what happens when/how/where
  • Code seams to be ok
  • Had successful run of image-decoding … seams to be very unstable … probably some check/wait/additional property missing …
  • couldn't get anything to screen … I hate opengl es 2.0 … need to fix painting, then retry

16. March - Thomas Senyk

  • very quickly fixed the painting … was a stupid error
  • clean up of the code
  • created repository
  • it's seams to work now, but texture doesn't change … I need to reboot everytime I start the application … at the 2nd execute (without reboot) the program hangs on OMX_FillThisBuffer(mRenderHandle, eglBuffer); … the 3rd time it can't even init EGL.

I need help to fix this … going to get in contact with the xbmc guys.

20. March - Thomas Senyk

  • some communication with xbmc guys … but the tips so far didn't help
  • still stuck … no clue how to proceed

21. March - Thomas Senyk