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A sample highlighting QGraphicsEffect: Difference between revisions

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'''English'''
| [[:A_sample_highlighting_QGraphicsEffect_Persian|فارسی]]
[[Category:Learning]]
[[Category:HowTo]]
[[Category:HowTo]]
__NOEDITSECTION__
__NOTOC__


While learning Qt, I wrote this sample highlighting graphics effect to be used with rectangular QGraphicsPixmapItem.
== Introduction ==
..and I use this post just to learn how to publish a wiki page here too.. ;-)


highlight.h
While learning Qt, I wrote this sample highlighting graphics effect to be used with rectangular {{DocLink|QGraphicsPixmapItem}}... and I use this post just to learn how to publish a wiki page here too.. ;-)


<code>//*''''''
'''highlight.h'''


<code>
#ifndef HIGHLIGHT_H
#ifndef HIGHLIGHT_H
#define HIGHLIGHT_H
#define HIGHLIGHT_H


#include <QtGui>
#include <QtGui>
//*''''''


class HighlightEffect : public QGraphicsEffect
class HighlightEffect : public QGraphicsEffect
Line 24: Line 20:
  Q_PROPERTY( QColor color READ color WRITE setColor )
  Q_PROPERTY( QColor color READ color WRITE setColor )
  Q_PROPERTY( QPointF offset READ offset WRITE setOffset )
  Q_PROPERTY( QPointF offset READ offset WRITE setOffset )
public:
HighlightEffect( qreal offset = 1.5 );
virtual QRectF boundingRectFor( const QRectF &amp;amp;sourceRect; ) const;
QColor color() const { return mColor;}
void setColor( QColor &amp;amp;color; ) { mColor = color;}
QPointF offset() const { return mOffset;}
void setOffset( QPointF offset ) { mOffset = offset;}


protected:
public:
virtual void draw( QPainter *painter ); // , QGraphicsEffectSource '''source );
  HighlightEffect( qreal offset = 1.5 );
private:
  virtual QRectF boundingRectFor( const QRectF& sourceRect; ) const;
QColor mColor;
  QColor color() const { return mColor;}
QPointF mOffset;
  void setColor( QColor& color; ) { mColor = color;}
  QPointF offset() const { return mOffset;}
  void setOffset( QPointF offset ) { mOffset = offset;}
 
protected:
  virtual void draw( QPainter *painter ); // , QGraphicsEffectSource *source );
 
private:
  QColor mColor;
  QPointF mOffset;
};
};
//'''


#endif // HIGHLIGHT_H
#endif // HIGHLIGHT_H
//*''''''
</code>
</code>


highlight.cpp
'''highlight.cpp'''
 
<code>//*''''''


<code>
#include "highlight.h"
#include "highlight.h"


//*''''''
HighlightEffect::HighlightEffect( qreal offset ) :
 
QGraphicsEffect(),
HighlightEffect::HighlightEffect( qreal offset ) : QGraphicsEffect(),
  mColor( 255, 255, 0, 128 ), // yellow, semi-transparent
  mColor( 255, 255, 0, 128 ), // yellow, semi-transparent
  mOffset( offset, offset )
  mOffset( offset, offset ) {}
{
}


QRectF HighlightEffect::boundingRectFor( const QRectF &amp;amp;sourceRect; ) const
QRectF HighlightEffect::boundingRectFor( const QRectF& sourceRect; ) const
{
{
  return sourceRect.adjusted( -mOffset.x(), -mOffset.y(), mOffset.x(), mOffset.y() );
  return sourceRect.adjusted( -mOffset.x(), -mOffset.y(), mOffset.x(), mOffset.y() );
}
}


void HighlightEffect::draw( QPainter '''painter )
void HighlightEffect::draw( QPainter* painter )
{
{
  QPoint offset;
  QPoint offset;
  QPixmap pixmap;
  QPixmap pixmap;


// if ( sourceIsPixmap() ) // doesn't seems to work, return false
// if ( sourceIsPixmap() ) // doesn't seems to work, return false
  {
  // {
  // No point in drawing in device coordinates (pixmap will be scaled anyways).
  // No point in drawing in device coordinates (pixmap will be scaled anyways).
  pixmap = sourcePixmap( Qt::LogicalCoordinates, &amp;amp;offset; ); //, mode );
  pixmap = sourcePixmap( Qt::LogicalCoordinates, &offset; );
}  
//}  


  QRectF bound = boundingRectFor( pixmap.rect() );
  QRectF bound = boundingRectFor( pixmap.rect() );
Line 87: Line 77:
  painter->restore();
  painter->restore();
}
}
//'''
</code>
</code>


The strange thing in the implementation is that the sourceIsPixmap() function returns always false, even if the documentation states that "Returns true if the source effectively is a pixmap, e.g., a QGraphicsPixmapItem."
The strange thing in the implementation is that the {{DocLinkAnchor|QGraphicsEffect|sourceIsPixmap}} function returns always false, even if the documentation states that ''Returns true if the source effectively is a pixmap, e.g., a QGraphicsPixmapItem.''
I ask to Qt gurus what can be going on here…
I asked the Qt gurus what can be going on here...


The default color is pale yellow, semi-transparent and the border size is set to 1.5. To add the effect simply add this:
The default color is pale yellow, semi-transparent and the border size is set to 1.5. To add the effect simply add this:
Line 107: Line 95:
Here the modified animated tiles example with the effect turned on:
Here the modified animated tiles example with the effect turned on:


[[Image:http://lh3.ggpht.com/_WpmQ-TG8HcM/S-knW64KOJI/AAAAAAAABd4/m4YG0YXW_RU/s640/highlight.png|Animated tiles example with QGraphicsPixmapItem highlighting]]
[[File:Highlight.png]]
 
Animated tiles example with QGraphicsPixmapItem highlighting


Hope someone found this useful.
Hope someone finds this useful.

Revision as of 22:46, 3 March 2015



Introduction

While learning Qt, I wrote this sample highlighting graphics effect to be used with rectangular QGraphicsPixmapItem... and I use this post just to learn how to publish a wiki page here too.. ;-)

highlight.h

#ifndef HIGHLIGHT_H
#define HIGHLIGHT_H

#include <QtGui>

class HighlightEffect : public QGraphicsEffect
{
 Q_OBJECT
 Q_PROPERTY( QColor color READ color WRITE setColor )
 Q_PROPERTY( QPointF offset READ offset WRITE setOffset )

 public:
  HighlightEffect( qreal offset = 1.5 );
  virtual QRectF boundingRectFor( const QRectF& sourceRect; ) const;
  QColor color() const { return mColor;}
  void setColor( QColor& color; ) { mColor = color;}
  QPointF offset() const { return mOffset;}
  void setOffset( QPointF offset ) { mOffset = offset;}

 protected:
  virtual void draw( QPainter *painter ); // , QGraphicsEffectSource *source );

 private:
  QColor mColor;
  QPointF mOffset;
};

#endif // HIGHLIGHT_H

highlight.cpp

#include "highlight.h"

HighlightEffect::HighlightEffect( qreal offset ) :
 QGraphicsEffect(),
 mColor( 255, 255, 0, 128 ), // yellow, semi-transparent
 mOffset( offset, offset ) {}

QRectF HighlightEffect::boundingRectFor( const QRectF& sourceRect; ) const
{
 return sourceRect.adjusted( -mOffset.x(), -mOffset.y(), mOffset.x(), mOffset.y() );
}

void HighlightEffect::draw( QPainter* painter )
{
 QPoint offset;
 QPixmap pixmap;

 // if ( sourceIsPixmap() ) // doesn't seems to work, return false
 // {
 // No point in drawing in device coordinates (pixmap will be scaled anyways).
 pixmap = sourcePixmap( Qt::LogicalCoordinates, &offset; );
 //} 

 QRectF bound = boundingRectFor( pixmap.rect() );

 painter->save();
 painter->setPen( Qt::NoPen );
 painter->setBrush( mColor );
 QPointF p( offset.x()-mOffset.x(), offset.y()-mOffset.y() );
 bound.moveTopLeft( p );
 painter->drawRoundedRect( bound, 5, 5, Qt::RelativeSize );
 painter->drawPixmap( offset, pixmap );
 painter->restore();
}

The strange thing in the implementation is that the sourceIsPixmap function returns always false, even if the documentation states that Returns true if the source effectively is a pixmap, e.g., a QGraphicsPixmapItem. I asked the Qt gurus what can be going on here...

The default color is pale yellow, semi-transparent and the border size is set to 1.5. To add the effect simply add this:

 Pixmap *item = new Pixmap(kineticPix);
 .
 .
 HighlightEffect *effect = new HighlightEffect();

 item->setGraphicsEffect( effect );

Here the modified animated tiles example with the effect turned on:

Highlight.png

Animated tiles example with QGraphicsPixmapItem highlighting

Hope someone finds this useful.